Category: Toolbox

Delays, Feedback, and Filters: A Trifecta

My last post, “Delays as Music,” was about making music using delays as an instrument, specifically in the case of the live sound processor. I discussed bit about how delays work and are constructed technically, how they have been used in the past, a bit about how we perceive sound, and how we perceive different delay times when used with sounds of various lengths. This post is a continuation of that discussion. (So please do read last week’s post first!)

We are sensitive to delay times as short as a millisecond or less.

I wrote about our responsiveness to miniscule differences in time, volume, and timbre between the sounds arriving in our ears, which is our skill set as humans for localizing sounds—how we use our ears to navigate our environment. Sound travels at approximately 1,125 feet per second but though all sound waves we hear in a sound are travelling at the same speed, the low frequency waves (which are longer) tend to bend and wrap around objects, while high frequencies are absorbed or bounce off of objects in our environment. We are sensitive to delay times as short as a millisecond or less, as related to the size of our heads and the physical distance between our ears.  We are able to detect tiny differences in volume between the ear that is closer to a sound source and the other.  We are able to discern small differences in timbre, too, as some high frequency sounds are literally blocked by our heads. (To notice this phenomena in action, cover your left ear with your hand and with your free hand, rustle your fingers first in the uncovered ear and then in the covered one.  Notice what is missing.)

These psychoacoustic phenomena (interaural time difference, interaural level difference, and head shadow) are useful not only for an audio engineer, but are also important for us when considering the effects and uses of delay in electroacoustic musical contexts.

My “aesthetics of delay” are similar to what audio engineers use, as rule of thumb, for using delay as an audio effect, or to add spatialization.  The difference in my approach is that I want to find a way to recognize and find sounds I can put into a delay, so that I can predict what will happen to them in real time as I am playing with various parameter settings. I use the changes in delay times as a tool to create and control rhythm, texture, and timbral changes. I’ve tried to develop a kind of electronic musicianship, which incorporates acousmatic listening and quick responses, and hope to share some of this.

It’s all about the overlap of sound.

As I wrote, it’s all about the overlap of sound.  If a copy of a sound, delayed by 1-10ms, is played with the original, we simply hear it as a unified sound, changed in timbre. Short delayed sounds nearly always overlap. Longer delays might create rhythms or patterns; medium length delays might create textures or resonance.  It depends on the length of the sound going into the delay, and what that length is with respect to the length of the delay.

This post will cover more ground about delays and how they can be used to play dynamic, gestural, improvised electroacoustic music. We also will look at the relationship between delays and filtering, and in the next and last post I’ll go more deeply into filtering as a musical expression and how to listen and be heard in that context.

Mostly, I’ll focus on the case of the live processor who is using someone else’s sound or a sound that cannot be completely foreseen (and not always using acoustic instruments as a source– Joshua Fried does this beautifully with sampling/processing live radio in his Radio Wonderland project).  However, despite this focus, I am optimistic that this information will also useful to solo instrumentalists using electronics on their own sound as well as to composers wanting to build improvisational systems into their work.

No real tips and tricks here (well maybe a few), but I do hope to communicate some ideas I have about how to think about effects and live audio manipulation in a way that outlasts current technologies. Though some of the examples below will use the Max programming language, it is because it is my main programming environment, but also well suited to diagram and explain my points.

We want more than one, we want more than one, we want…

As I wrote last week, musicians often want to be able to play more than one delayed sound, or to repeat that delayed sound several times. To do this, we either use more delays, or we use feedback to route a portion of our output back into the input.

When using feedback to create many delays, we route a portion of our output back into the input of the delay. By routing only some of the sound (not 100%), the repeated sound is a little quieter each time and eventually the sound dies out in decaying echoes.  If our feedback level is high, the sound may recirculate for a while in an almost endless repeat, and might even overload/clip if we add new sounds (like a too full fountain).

Using multi-tap delays, or a few delays in parallel, we can make many copies of the sound from the same input, and play them simultaneously.  We could set up different delay lengths with odd spacings, and if the delays are longer than the sound we put in, we might get some fun rhythmic complexity (and polyrhythmic echoes).  With very short delays, we’ll get a filtered sound from the multiple copies being played nearly simultaneously.

Any of these delayed signals (taps) could in turn be sent back into the multi-tap delay’s input in a feedback network.   It is possible to put any number and combination of additional delays and filter in the feedback loop as well, and these complex designs are what make the difference between all the flavors of delay types that are commonly used.

It doesn’t matter how we choose to create our multiple delays.  If the delays are longer than the sounds going into them, then we don’t get overlap, and we’ll hear a rhythm or pattern.  If the delays are medium length (compared to our input sound), we’ll hear some texture or internal rhythms or something undulating.  If the delays are very short, we get filtering and resonance.

Overlap is what determines the musical potential for what we will get out of our delay.

The overlap is what determines the musical potential for what we will get out of our delay. For live sound processing in improvised music, it is critical to listen analytically (acousmatically) to the live sound source we are processing.  Based on what we hear, it is possible to make real-time decisions about what comes next and know exactly what we will get out.

Time varying delay – interpolating delay lines

Most cheaper delay pedals and many plugins make unwanted noise when the delay times are changed while a sound is playing. Usually described as clicks, pops, crackling or “zipper noise”, these sounds occur because the delays are “non-interpolating.”   These sounds happen because the changes in the delay times are not smooth, causing the audio to be played back with abrupt changes in volume.  If you never change delay times during performance, fixed simple delays and a non-interpolating delay is fine.

Changing delay times is very useful for improvisation and turning delay into an instrument. To avoid the noise and clicks we need to use “interpolating” delays, which might mean a slightly more expensive pedal or plugin or a little more programming. As performers or users of commercial gear we may not be privy to all the different techniques being used in every piece of technology we encounter. (Linear or higher order interpolation, windowing/overlap, and selection of delayed sounds from several parallel delay lines are a few techniques.) For the live sound processor / improviser what matters is: Can I change my delay times live?  What artifacts are introduced when I change it?  Are they musically useful to me?  (Sometimes we like glitches, too.)

Doppler shift!  Making delays fun.

A graphic representation of the Doppler Shift

An interesting feature/artifact of interpolating delays is the characteristic pitch shift that many of them make.  This pitch shift is similar to how the Doppler shift phenomenon works.

The characteristic pitch shift that many interpolating delays make is similar to how the Doppler Effect works.

A stationary sound source normally sends out sound waves in all directions around itself, at the speed of sound. If that sound source starts to move toward a stationary listener (or if the listener moves toward the sound), the successive wave fronts start getting compressed in time and hit the listener’s ears with greater frequency.  Due to the relative motion of the sound source to the listener, the sound’s frequency has in effect been raised.  If the sound source instead moves away from the listener, the opposite holds true: the wave fronts are encountered at a slower rate than previously, and the pitch seems to have been lowered. [Moore, 1990]

OK, but in plainer English: When a car drives past you on the street or highway, you hear the sound go up in pitch as it approaches, and as it passes, it goes back down.   This is the Doppler Effect.  The soundwaves travel at the same speed always, but they are coming from an object that is moving so their frequency goes up and then goes down when it is moving again away from you.

A sound we put into a delay line (software / pedal / tape loop) is like a recording.  If you play it back faster, the pitch goes higher as the sound waves hit your ears in faster succession, and if you slow it down, it plays back lower.  Just like what happens to the sound of a passing siren from a train or car horn that gets higher as it approaches and passes you: when delayed sounds are varied in time, the same auditory illusion is created. The pitch goes down as delay time is increased up as delay time is decreased, with the same Doppler Effect as the case of the stationary listener and moving sound source.

Using a Doppler Effect makes the delay more of an “instrument.”

Using a Doppler Effect makes the delay more of an “instrument” because it’s possible to repeat the sound and also alter it.  In my last post I discussed many types of reflections and repetitions in the visual arts, some exact and natural and others more abstract and transformed as reflections. Being able to alter the repetition of a sound in this way is of key importance to me.  Adding additional effects in with the delays is important for building a sound that is musically identifiable as separate from that of the musician I use as my source.

Using classic electroacoustic methods for transforming sounds, we can create new structures and gestures out of a live sound source. Methods such as pitch-shifting, speeding sounds up or slowing them down, or a number of filtering techniques, work better if we also use delays and time displacement as a way to distinguish these elements from the source sounds.

Many types of delay and effects plugins and pedals on the market are based on simple combinations of the principal parameters I have been outlining (e.g. how much feedback, how short a delay, how it is routed). For example, Ping Pong Delay delays a signal 50-100ms or more and alternates sending it back and forth between the left and right channels, sometimes with high feedback so it goes on for a while. Flutter Echo is very similar to the Ping Pong Delay, but with shorter delay times to cause more filtering to occur—an acoustic effect that is sometimes found in a very live sounding public spaces.  Slapback Echo has a longer delay time (75ms or more) with no feedback.

FREEZE!  Infinite Delay and Looping

Some delay devices will let us hold a sample indefinitely in the delay.  We can loop a sound and “freeze” it, adding additional sounds sometime later if we choose. The layer cake of loops built up lends itself to an easy kind of improvisation which can be very beautiful.

“Infinite” delay is used by an entire catalog of genres and musical scenes.

Looping with infinite delay is used by an entire catalog of genres and musical scenes from noise to folk music to contemporary classical.  The past few years especially, it’s been all over YouTube and elsewhere online thanks to apps and applications like Ableton Live and hardware like Line 6, a popular 6-channel looper pedal. Engaging in a form of live-composing/production, musicians generate textures and motifs, constructing them into entire arrangements, often based upon the sound of one instrument, in many tracks, all played live and in the moment.  In terms of popular electronic music practice, looping and grid interfaces seem to be the most salient and popularly-used paradigms for performance and interface since the late 2000s.

Looping music is often about building up an entire arrangement, from scratch, and with no sounds heard that are not first played by the instrumentalist, live, before their repetition (the sound of which is possibly slightly different and mediated by being heard over speakers).

With live sound processing, we use loops, too, of course. The moment I start to loop a sound “infinitely,” I am, theoretically, no longer working with live sound processing, but I am processing something that happened in the past—this is sometimes called “live sampling” and we could quibble about the differences.  To make dynamic live-looping for improvised music, whether done by sampling/looping other musicians, or by processing one’s own sound, it is essential to be flexible and be able/willing to change the loops in some way, perhaps quickly, and to make alterations to the audio recorded in real-time.  These alterations can be a significant part of the expressiveness of the sound.

For me, the most important part of working with long delays (or infinite loops) is that I be able to create and control rhythms with those delays.  I need to lock-in (synchronize) my delay times while I play. Usually I do this manually, by listening, and then using a Tap Tempo patch I wrote (which is what I’ll do when I perform this weekend at Spectrum as part of Nick Didkovsky’s Deviant Voices Festival on October 21 at Spectrum and the following day with Ras Moshe as part of the Quarry Improvised Music Series at Triskelion Arts).

Short delays are mostly about resonance. In my next and final post, I will talk more about filters and resonance, why using them together with delay is important, as well as strategies for how to be heard when live processing acoustic sound in an improvisation.

In closing, here is an example from What is it Like to be a Bat? my digital chamber punk trio with Kitty Brazelton (active 1996-2009 and which continues in spirit). In one piece, I turned the feedback up on my delay as high as I could get away with (nearly causing microphones and sound system to feedback too), then yelled “Ha!” into my microphone, and set off sequence of extreme delay changes with an interpolating delay in a timing we liked. Joined by drummer Danny Tunick, who wrote a part to go with it, we’d repeat this sequence four times, each time louder, noisier, different but somehow repeatable at each performance. It became a central theme in that piece, and was recorded as the track “Batch 4” part of our She Said – She Said, “Can You Sing Sermonette With Me?” on the Bat CD for Tzadik label.

Some recommended further reading and listening

Thom Holmes, Electronic and Experimental Music (Routledge, 2016)

Jennie Gottschalk, Experimental Music Since 1970 (Bloomsbury Academic, 2016)

Geoff Smith, “Creating and Using Custom Delay Effects” (for the website Sound on Sound, May 2012) Smith writes: “If I had to pick a single desert island effect, it would be delay. Why? Well, delay isn’t only an effect in itself; it’s also one of the basic building blocks for many other effects, including reverb, chorus and flanging — and that makes it massively versatile.”

He also includes many good recipes and examples of different delay configurations.

Phil Taylor, “History of Delay” (written for the website for Effectrode pedals)

Daniel Steinhardt and Mick Taylor, “Delay Basics: Uses, Misuses & Why Quick Delay Times Are Awesome” (from their YouTube channel, That Pedal Show)
Funny

Delays as Music

As I wrote in my previous post, I view performing with “live sound processing” as a way to make music by altering and affecting the sounds of acoustic instruments—live, in performance—and to create new sounds, often without the use of pre-recorded audio. These new sounds, have the potential to forge an independent and unique voice in a musical performance. However, their creation requires, especially in improvised music, a unique set of musicianship skills and knowledge of the underlying acoustics and technology being used. And it requires that we consider the acoustic environment and spectral qualities of the performance space.

Delays and Repetition in Music

The use of delays in music is ubiquitous.  We use delays to locate a sound’s origin, create a sense of size/space, to mark musical time, create rhythm, and delineate form.

The use of delays in music is ubiquitous.

As a musical device, echo (or delay) predates electronic music. It has been used in folk music around the world for millennia for the repetition of short phrases: from Swiss yodels to African call and response, for songs in the round and complex canons, as well as in performances sometimes taking advantage of unusual acoustic spaces (e.g. mountains/canyons, churches, and unusual buildings).

In contemporary music, too, delay and reverb effects from unusual acoustic spaces have been included the Deep Listening cavern music of Pauline Oliveros, experiments using the infinite reverbs in the Tower of Pisa (Leonello Tarbella’s Siderisvox), and organ work at the Cathedral of St. John the Divine in NY using its 7-second delay. For something new, I’ll recommend the forthcoming work of my colleague, trombonist Jen Baker (Silo Songs).

Of course, delay was also an important tool in the early studio tape experiments of Pierre Schaeffer (Etude aux Chemin de Fer) as well as Terry Riley and Steve Reich. The list of early works using analog and digital delay systems in live performances is long and encompasses many genres of music outside the scope of this post—from Robert Fripp’s Frippertronics to Miles Davis’s electric bands (where producer Teo Macero altered the sound of Sonny Sharrock’s guitar and many other instruments) and Herbie Hancock’s later Mwandishi Band.

The use of delays changed how the instrumentalists in those bands played.  In Miles’s work we hear not just the delays, but also improvised instrumental responses to the sounds of the delays and—completing the circle—the electronics performers respond to by manipulating their delays in-kind. Herbie Hancock was using delays to expand the sound of his own electric Rhodes, and as Bob Gluck has pointed out (in his 2014 book You’ll Know When You Get There: Herbie Hancock and the Mwandishi Band), he “intuitively realized that expressive electronic musicianship required adaptive performance techniques.” This is something I hope we can take for granted now.

I’m skipping any discussion of the use of echo and delay in other styles (as part of the roots of Dub, ambient music, and live looping) in favor of talking about the techniques themselves, independent of the trappings of a specific genre, and favoring how they can be “performed” in improvisation and as electronic musical sounds rather than effects.

Sonny Sharrock processed through an Echoplex by Teo Macero on Miles Davis’s “Willie Nelson” (which is not unlike some recent work by Johnny Greenwood)

By using electronic delays to create music, we can create exact copies or severely altered versions of our source audio, and still recognize it as a repetition, just as we might recognize each repetition of the theme in a piece organized as a theme and variations, or a leitmotif repeated throughout a work. Besides the relationship of delays to acoustic music, the vastly different types of sounds that we can create via these sonic reflections and repetitions have a corollary in visual art, both conceptually and gesturally. I find these analogies to be useful especially when teaching. Comparisons to work from the visual and performing arts that have inspired me in my work include images, video, and dance works.  These are repetitions (exact or distorted), Mandelbrot-like recursion (reflections, altered or displaced and re-reflected), shadows, and delays.  The examples below are analogous to many sound processes I find possible and interesting for live performance.

Sounds we create via sonic reflections and repetitions have a corollary in visual art.

I am a musician not an art critic/theorist, but I grew up in New York, being taken to MoMA weekly by my mother, a modern dancer who studied with Martha Graham and José Limon.  It is not an accident that I want to make these connections. There are many excellent essays on the subject of repetition in music and electronic music, which I have listed at the end of this post.  I include the images and links below as a way to denote that the influences in my electroacoustic work are not only in music and audio.

In “still” visual art works:

  • The reflected, blurry trees in the water of a pond in Claude Monet’s Poplar series creates new composite and extended images, a recurring theme in the series.
  • Both the woman and her reflection in Pablo Picasso’s Girl Before a Mirror are abstracted and interestingly the mirror itself is both the vehicle for the reiteration and an exemplified object.
  • There are also repetitions, patterns, and “rhythms” in work by Chuck Close, Andy Warhol, Sol Lewitt, M.C. Escher, and many other painters and photographers.

In time-based/performance works:

  • Fase, Four Movements to the Music of Steve Reich, is a dance choreographed in 1982 by Anne Teresa De Keersmaeker to Steve Reich’s Music for 18 Musicians. De Keersmaeker uses shadows with the dancers. The shadows create a 3rd (and 4th and 5th) dancer which shift in and out of focus turning the reflected image presented as partnering with the live dancers into a kind of sleight-of-hand.
  • Iteration plays an important role in László Moholy-Nagy’s short films, shadow play constructions, and his Light Space Modulator (1930)
  • Reflection/repetition/displacement are inherent to the work of countless experimental video artists, starting with Nam June Paik, who work with video synthesis, feedback and modified TVs/equipment.

Another thing to be considered is that natural and nearly exact reflections can also be experienced as beautifully surreal. On a visit to the Okefenokee swamp in Georgia long ago, my friends and I rode in small flat boats on Mirror Lake and felt we were part of a Roger Dean cover for a new Yes album.

Okefenokee Swamp

Okefenokee Swamp

Natural reflections, even when nearly exact, usually have some small change—a play in the light or color, or slight asymmetry—that gives it away. In all of my examples, the visual reflection is not “the same” as the original.   These nonlinear differences are part the allure of the images.

These images are all related to how I understand live sound processing to impact on my audio sources. Perfect mirrors create surreal new images/objects extending away from the original.  Distorted reflections (anamorphosis) create a more separate identity for the created image, one that can be understood as emanating from the source image, but that is inherently different in its new form. Repetition/mirrors: many exact or near exact copies of the same image/sound form patterns, rhythms, or textures creating a new composite sound or image.  Phasing/shadows—time-based or time-connected: the reflected image changes over time in its physical placement with regards to the original and creating a potentially new composite sound.   Most of these ways of working require more than simple delay and benefit from speed changes, filtering, pitch-shift/time-compression, and other things I will delve into in the coming weeks.

The myths of Echo and Narcissus are both analogies and warning tales for live electroacoustic music.

We should consider the myths of Echo and Narcissus both as analogies and warning tales for live electroacoustic music. When we use delays and reverb, we hear many copies of our own voice/sound overlapping each other and create simple musical reflections of our own sound, smoothed out by the overlaps, and amplified into a more beautiful version of ourselves!  Warning!  Just like when we sing in the shower, we might fall in love the sound (to the detriment of the overall sound of the music).


Getting techie Here – How does Delay work?

Early Systems: Tape Delay

A drawing of the trajectory of a piece of magnetic tape between the reels, passing the erase, record, and playback heads.

A drawing by Mark Ballora which demonstrates how delay works using a tape recorder. (Image reprinted with permission.)

The earliest method used to artificially create the effect of an echo or simple delay was to take advantage of the spacing between the record and playback heads on a multi-track tape recorder. The output of the playback head could be read by the record head and rerecorded on a different track of the same machine.  That signal would then be read again by the playback head (on its new track).  The signal will have been delayed by the amount of time it took for the tape to travel from the record head to the playback head.

The delay time is determined by the physical distance between the tape heads, and by the tape speed being used.  One limitation is that delay times are limited to those that can be created at the playback speed of the tape. (e.g. At a tape speed of 15 inches per second (ips), tape heads spaced 3/4 to 2 inches apart can create echoes at 50ms to 133ms; at 7ips yields 107ms to 285ms, etc.)

Here is an example of analog tape delay in use:

Longer/More delays: By using a second tape recorder, we can make a longer sequence of delays, but it would be difficult to emulate natural echoes and reverberation because all our delay lengths would be simple multiples of the first delay. Reverbs have a much more complex distribution of many, many small delays. The output volume of those delays decreases differently (more linearly) in a tape system than it would in a natural acoustic environment (more exponentially).

More noise: Another side effect of creating the delays by re-recording audio is that after many recordings/repetitions the audio signal will start to degrade, affecting its overall spectral qualities, as the high and low frequencies die out more quickly, eventually degrading into, as Hal Chamberlin has aptly described it in his 1985 book Musical Applications of Microprocessors, a “howl with a periodic amplitude envelope.”

Added noise from degradation and overlapped voice and room acoustics is turned into something beautiful in I Am Sitting In A Room, Alvin Lucier’s seminal 1969 work.  Though not technically using delay, the piece is a slowed down microcosm of what happens to sound when we overlap / re-record many many copies of the same sound and its related room acoustics.

A degree of unpredictability certainly enhances the use of any musical device being used for improvisation, including echo and delay. Digital delay makes it possible to overcome the inherent inflexibility and static quality of most tape delay systems, which remain popular for other reasons (e.g. audio quality or nostalgia as noted above).

The list of influential pieces using a tape machine for delay is canonically long.  A favorite of mine is Terry Riley’s piece, Music for the Gift (1963), written for trumpeter Chet Baker. It was the first use of very long delays on two tape machines, something Riley dubbed the “Time Lag Accumulator.”

Terry Riley: Music for the Gift III with Chet Baker

Tape delay was used by Pauline Oliveros and others from the San Francisco Tape Music Center for pieces that were created live as well as in the studio, with no overdubs, which therefore could be considered performances and not just recordings.   The Echoplex, created around 1959, was one of the first commercially manufactured tape delay systems and was widely used in the ‘60s and ‘70s. Advances in the design of commercial tape delays, included the addition of more and moveable tape-heads, increased the number of delays and flexibility of changing delay times on the fly.

Stockhausen’s Solo (1966), for soloist and “feedback system,” was first performed live in Tokyo using seven tape recorders (the “feedback” system) with specially adjustable tape heads to allow music played by the soloist to “return” at various delay times and combinations throughout the piece.  Though technically not improvised, Solo is an early example of tape music for performed “looping.”  All the music was scored, and a choice of which tape recorders would be used and when was determined prior to each performance.

I would characterize the continued use of analog tape delay as nostalgia.

Despite many advances in tape delay, today digital delay is much more commonly used, whether it is in an external pedal unit or computer-based. This is because it is convenient—it’s smaller, lighter, and easier to carry around—and because it much more flexible. Multiple outputs don’t require multiple tape heads or more tape recorders. Digital delay enables quick access to a greater range of delay times, and the maximum delay time is simply a function of the available memory (and memory is much cheaper than it used to be).   Yet, in spite of the convenience and expandability of digital delay, there is continued use of analog tape delay in some circles.  I would simply characterize this as nostalgia (for the physicality of the older devices and dealing with analog tape, and for the warmth of analog sound; all of these we relate to music from an earlier time).

What is a Digital Delay?

Delay is the most basic component of most digital effects systems, and so it’s critical to discuss it in some detail before moving on to some of the effects that are based upon it.   Below, and in my next post, I’ll also discuss some physical and perceptual phenomena that need to be taken into consideration when using delay as a performance tool / ersatz instrument.

Basic Design

In the simplest terms, a “delay” is simple digital storage.  Just one audio sample or a small block of samples, are stored in memory then can be read and played back at some later time, and used as output. A one second delay (1000ms), mono, requires storing one second of audio. (At a 16-bit CD sample rate of 44.1kHz, this means about 88kb of data.) These sizes are teeny by today’s standards but if we use many delays or very long delays it adds up. (It is not infinite or magic!)

Besides being used in creating many types of echo-like effects applications, a simple one-sample delay is also a key component of the underlying structure of all digital filters, and many reverbs.  An important distinction between each of these applications is the length of the delay. As described below, when a delay time is short, the input sounds get filtered, and with longer delay times other effects such as echo can be heard.

Perception of Delay — Haas (a.k.a. Precedence) Effect

Did you ever drop a pin on the floor?   You can’t see it, but you still know exactly where it is? We humans naturally have a set of skills for sound localization.  These psychoacoustic phenomena have to do with how we perceive the very small time, volume, and timbre differences between the sounds arriving in our ears.

In 1949, Helmut Haas made observations about how humans localize sound by using simple delays of various lengths and a simple 2-speaker system.  He played the same sound (speech, short test tones), at the same volume, out of both speakers. When the two sounds were played simultaneously (no delay), listeners reported hearing the sound as if it were coming from the center point between the speakers (an audio illusion not very different from how we see).  His findings give us some clues about stereo sound and how we know where sounds are coming from.  They also relate to how we work with delays in music.

  • Between 1-10ms delay: If the delay between sounds is used was anywhere from 1ms to 10ms, the sound appears to emanate from the first speaker (the first sound we hear is where we locate the sound).pix here of Haas effect setup p 11
  • Between 10-30ms delay: The sound source continues to be heard as coming from the primary (first sounding) speaker, with the delay/echo adding a “liveliness” or “body” to the sound. This is similar to what happens in a concert hall—listeners are aware of the reflected sounds but don’t hear them as separate from the source.
  • Between 30-50ms delay: The listener becomes aware of the delayed signal, but still senses the direct signal as the primary source. (Think of the sound in a big box store “Attention shoppers!”)
  • At 50ms or more: A discrete echo is heard, distinct from the first heard sound, and this is what we often refer to as a “delay” or slap-back echo.

The important fact here is that when the delay between speakers is lowered to 10ms (1/100th of a second), the delayed sound is no longer perceived as a discrete event. This is true even when the volume of the delayed sound is the same as the direct signal. [Haas, “The Influence of Single Echo on the Audibility of Speech” (1949)].

A diagram of the Haas effect showing how the position of the listener in relationship to a sound source affects the perception of that sound source.

The Haas Effect (a.k.a. Precedence Effect) is related to our skill set for sound localization and other psychoacoustic phenomena. Learning a little about these phenomena (Interaural Time Difference, Interaural Level Difference, and Head Shadow) is useful not only for an audio engineer, but is also important for us when considering the effects and uses of delay in Electroacoustic musical contexts.

What if I Want More Than One?

Musicians usually want the choice to play more than one delayed sound, or to repeat their sound several times. We do this by adding more delays, or we can use feedback, and route a portion of our output right back into the input. (Delaying our delayed sound is something like an audio hall of mirrors.) We usually route only some of the sound (not 100%) so that each time the output is a little quieter and the sound eventually dies out in decaying echoes.  If our feedback level is high, the sound may recirculate for a while in an endless repeat, and may even overload/clip if new sounds are added.

When two or more copies of the same sound event play at nearly the same time, they will comb filter each other. Our sensitivity to these small differences in timbre that result are a key to understanding, for instance, why the many reflections in a performance space don’t usually get mistaken for the real thing (the direct sound).   Likewise, if we work with multiple delays or feedback, when multiple copies of the same sound play over each other, they also necessarily interact and filter each other causing changes in the timbre. (This relates again to I Am Sitting In A Room.)

In the end, all of the above (delay length, using feedback or additional delays, overlap) all determine how we perceive the music we make using delays as a musical instrument. I will discuss Feedback and room acoustics and its potential role as a musical device in the next post later this month.


My Aesthetics of Delay

To close this post, here are some opinionated conclusions of mine based upon what I have read/studied and borne out in many, many sessions working with other people’s sounds.

  • Short delay times tend to change our perception of the sound: its timbre, and its location.
  • Sounds that are delayed longer than 50ms (or even up to 100ms for some musical sounds) become echoes, or musically speaking, textures.
  • At the in-between delay times (the 30-50ms range give or take a little) it is the input (the performed sound itself) that determines what will happen. Speech sounds or other percussive sounds with a lot of transients (high amplitude short duration) will respond differently than long resonant tones (which will likely overlap and be filtered). It is precisely in this domain that the live sound-processing musician will needs to do extra listening/evaluating to gain experience and predict what might be the outcome. Knowing what might happen in many different scenarios is critical to creating a playable sound processing “instrument.”

It’s About the Overlap

Using feedback on long delays, we create texture or density, as we overlap sounds and/or extend the echoes to create rhythm.  With shorter delays, using feedback instead can be a way to move toward the resonance and filtering of a sound.  With extremely short delays, control over feedback to create resonance is a powerful way to create predictable, performable, electronic sounds from nearly any source. (More on this in the next post.)

Live processing (for me) all boils down to small differences in delay times.

Live processing (for me) all boils down to these small differences in delay times—between an original sound and its copy (very short, medium and long delays).  It is a matter of the sounds overlapping in time or not.   When they overlap (due to short delay times or use of feedback) we hear filtering.   When the sounds do not overlap (delay times are longer than the discrete audio events), we hear texture.   A good deal of my own musical output depends on these two facts.


Some Further Reading and Listening

On Sound Perception of Rhythm and Duration

Karlheinz Stockhausen’s 1972 lecture The Four Criterion of Electronic Music (Part I)
(I find intriguing Stockhausen’s discussion of unified time structuring and his description of the continuum of rhythms: from those played very fast (creating timbre), to medium fast (heard as rhythms), to very very slow (heard as form). This lecture both expanded and confirmed my long-held ideas about the perceptual boundaries between short and long repetitions of sound events.)

Pierre Schaeffer’s 1966 Solfège de l’Objet Sonore
(A superb book and accompanying CDs with 285 tracks of example audio. Particularly useful for my work and the discussion above are sections on “The Ear’s Resolving Power” and “The Ear’s Time Constant” and many other of his findings and examples. [Ed. note: Andreas Bick has written a nice blog post about this.])

On Repetition in All Its Varieties

Jean-Francois Augoyard and Henri Torgue, Sonic Experience: a Guide to Everyday Sounds (McGill-Queen’s University Press, 2014)
(See their terrific chapters on “Repetition”, “Resonance” and “Filtration”)

Elizabeth Hellmuth Margulis, On Repeat: How Music Plays the Mind (Oxford University Press, 2014)

Ben Ratliff, Every Song Ever (Farrar, Straus and Giroux, 2016)
(Particularly the chapter “Let Me Listen: Repetition”)

Other Recommended Reading

Bob Gluck’s book You’ll Know When You Get There: Herbie Hancock and the Mwandishi Band (University of Chicago Press, 2014)

Michael Peter’s essay “The Birth of the Loop
http://preparedguitar.blogspot.de/2015/04/the-birth-of-loop-by-michael-peters.html

Phil Taylor’s essay “History of Delay

My chapter “What if your instrument is Invisible?” in the 2017 book Musical Instruments in the 21st Century as well as my 2010 Leonardo Music Journal essay “A View on Improvisation from the Kitchen Sink” co-written with Hans Tammen.

LiveLooping.org
(A musician community built site around the concept of live looping with links to tools, writing, events, etc.)

Some listening

John Schaeffer’s WNYC radio program “New Sounds” has featured several episodes on looping.
Looping and Delays
Just Looping Strings
Delay Music

And finally something to hear and watch…

Stockhausen’s former assistant Volker Müller performing on generator, radio, and three tape machines

Live Sound Processing and Improvisation

Intro to the Intro

I have been mulling over writing about live sound processing and improvisation for some time, and finally I have my soapbox!  For two decades, as an electronic musician working in this area, I’ve been trying to convince musicians, sound engineers, and audiences that working with electronics to process and augment the sound of other musicians is a fun and viable way to make music.

Also a vocalist, I often use my voice to augment and control the sound processes I create in my music which encompasses both improvised and composed projects. I also have been teaching (Max/MSP, Electronic Music Performance) for many years. My opinions are influenced by my experiences as both an electronic musician who is performer/composer and a teacher (who is forever a student).

A short clip of my duo project with trombonist Jen Baker, “Clip Mouth Unit,” where I process both her sound and my voice.

Over the past 5-7 years there has been an enormous surge in interest among musicians, outside of computer music academia, in discovering how to enhance their work with electronics and, in particular, how to use electronics and live sound processing as a performable “real” instrument.

So many gestural controllers have become part of the fabric of our everyday lives.

The interest has increased because (of course) so many more musicians have laptops and smartphones, and so many interesting game and gestural controllers have become part of the fabric of our everyday lives. With so many media tools at our disposal, we have all become amateur designers/photographers/videographers, and also musicians, both democratizing creativity (at least to those with the funds for laptops/smartphones) and exponentially increasing and therefore diluting the resulting output pool of new work.

Image of a hatted and bespectacled old man waving his index finger with the caption, "Back in my day... no real-time audio on our laptops (horrors!)"

Back when I was starting out (in the early ’90s), we did not have real-time audio manipulations at our fingertips—nothing easy to download or purchase or create ourselves (unlike the plethora of tools available today).  Although Sensorlab and iCube were available (but not widely), we did not have powerful sensors on our personal devices, conveniently with us at all times, that could be used to control our electronic music with the wave of a hand or the swipe of a finger. (Note: this is quite shocking to my younger students.) There is also a wave of audio analysis tools using Music Information Retrieval (MIR) and alternative controllers, previously only seen at research institutions and academic conferences, all going mainstream. Tools such as the Sunhouse sensory percussion/drum controller, which turns audio into a control source, are becoming readily available and popular in many genres.

In the early ’90s, I was a performing rock-pop-jazz musician, experimenting with free improv/post-jazz. In grad school, I became exposed for the first time to “academic” computer music: real-time, live electroacoustics, usually created by contemporary classical composers with assistance from audio engineers-turned-computer programmers (many of whom were also composers).

My professor at NYU, Robert Rowe, and his colleagues George Lewis, Roger Dannenberg and others were composer-programmers dedicated to developing systems to get their computers to improvise, or building other kinds of interactive music systems.  Others, like Cort Lippe, were developing pieces for an early version of Max running on a NeXT computer using complex real-time audio manipulations of a performer’s sound, and using that as the sole electroacoustic—and live—sound source and for all control (a concept that I personally became extremely interested and invested in).

As an experiment, I decided to see if I could create a simplified versions of these live sound processing ideas I was learning about. I started to bring them to my free avant-jazz improv sessions and to my gigs, using a complicated Max patch I made to control an Eventide H3000 effects processor (which was much more affordable than the NeXT machine, plus we had one at NYU). I did many performances with a core group of people, willing to let me put microphones on everyone and process them during our performances.

Collision at Baktun 1999. Paul Geluso (bass), Daniel Carter (trumpet), Tom Beyer (drums), Dafna Naphtali (voice, live sound processing), Kristin Lucas (video projection / live processing), and Leopanar Witlarge (horns).

Around that time I also met composer/programmer/performer Richard Zvonar, who had made a similarly complex Max patch as “editor/librarian” software for the H3000, to enable him to create all the mind-blowing live processing he used in his work with Diamanda Galás, Robert Black (State of the Bass), and others. Zvonar was very encouraging about my quest to control the H3000 in real-time via a computer. (He was “playing” his unit from the front panel.)  I created what became my first version of a live processing “instrument” (which I dubbed “kaleid-o-phone” at some point). My subsequent work with Kitty Brazelton and Danny Tunick, in What is it Like to be a Bat?, really stretched me to find ways to control live processing in extreme and repeatable ways that became central and signature elements of our work together, all executed while playing guitar and singing—no easy feat.

Six old laptops all open and lined up in two rows of three on a couch.

Since then, over 23 years and 7 laptops, many gigs and ensembles, and releasing a few CDs, I’ve all along worked on that same “instrument,” updating my Max patch, trying out many different controllers and ideas, adding real-time computer-based audio. (Only once that was possible on a laptop, in the late ’90s.) I’m just that kinda gal; I like to tinker!

In the long run, what is more important to me than the Max programming I did for this project is that I was able to develop for myself an aesthetic practice and rules for my live sound processing about respecting the sound and independence of the other musicians to help me to make good music when processing other people’s sound.

The omnipresent “[instrument name] plus electronics”, like a “plus one” on a guest list, fills many concert programs.

Many people, of course, use live processing on their own sound, so what’s the big deal? Musicians are excited to extend their instruments electronically and there is much more equipment on stage in just about every genre to prove it. The omnipresent “[instrument name] plus electronics”, like a “plus one” on a guest list, fills many concert programs.

However, I am primarily interested in learning how a performer can use live processing on someone else’s sound, in a way that it can become a truly independent voice in an ensemble.

What is Live Sound Processing, really?

To perform with live sound processing is to alter and affect the sounds of acoustic instruments, live, in performance (usually without the aid of pre-recorded audio), and in this way create new sounds, which in turn become independent and unique voices in a musical performance.

Factoring in the acoustic environment of the performance space, it’s possible to view each performance as site-specific, as the live sound processor reacts not only to the musicians and how they are playing but also to the responsiveness and spectral qualities of the room.

Although, in the past, the difference between live sound processing and other electronic music practices has not been readily understood by audiences (or even many musicians), in recent years the complex role of the “live sound processor” musician has evolved to often be that of a contributing, performing musician, sitting on stage within the ensemble and not relegated, by default, to the sound engineer position in the middle or back of the venue.

Performers as well as audiences can now recognize electroacoustic techniques when they hear them.

With faster laptops and more widespread use and availability of classic live sound processing as software plugins, these live sound processing techniques have gradually become more acceptable over 20 years—and in many music genres practically expected (not to mention the huge impact these technologies have had in more commercial manifestations of electronic dance music or EDM). Both performers and audiences have become savvier about many electroacoustic techniques and sounds and can now recognize them by hearing them.

We really need to talk…

I’d like to encourage a discourse about this electronic musicianship practice, to empower live sound processors to use real-time (human/old-school) listening and analysis of sounds (being played by others), and to develop skills for real-time (improvised) decisions about how to respond and manipulate those sounds in a way that facilitates their electronic-music-sounds being heard—and understood—as a separate performing (and musicianly) voice.

In this way, the live sound processor is not always dependent on and following the other musicians (who are their sound source), their contributions not simply “effects” that are relegated to the background. Nor will the live sound processor be brow-beating the other musicians into integrating themselves with, or simply following, inflexible sounds and rhythms of their electronics expressed as an immutable/immobile/unresponsive block of sound that the other musicians must adapt to.

My Rules

My self-imposed guidelines were developed over several years of performing and sessions are:

  1. Never interfere with a musician’s own musical sound, rhythm or timbre. (Unless they want you to!)
  2. Be musically identifiable to both co-players and audience (if possible).
  3. Incorporate my body to use some kind of physical interaction between the technology and myself, either through controllers or the acoustics of the sound itself, or my own voice.

I wrote about these rules in “What if Your Instrument is Invisible?” (my chapter contribution to the excellent book, Musical Instruments in the 21st Century: Identities, Configurations, Practices (Springer 2016).

The first two rules, in particular, are the most important ones and will inform virtually everything I will write in coming weeks about live sound processing and improvisation.

My specific area of interest is live processing techniques used in improvised music, and in other settings in which the music is not all pre-composed. Under such conditions, many decisions must be made by the electronic musician in real-time. My desire is to codify the use of various live sound processing techniques into a pedagogical approach that blends listening techniques, a knowledge of acoustics / psychoacoustics, and tight control over the details of live sound processing of acoustic instruments and voice. The goal is to improve communication between musicians and optional scoring of such work, to make this practice easier for new electronic musicians, and to provide a foundation for them to develop their own work.

You are not alone…

There are many electronic musicians who work as I do with live sound processing of acoustic instruments in improvised music. Though we share a bundle of techniques as our central mode of expression, there is very wide range of possible musical approaches and aesthetics, even within my narrow definition of “Live Sound Processing” as real-time manipulation of the sound of an acoustic instrument to create an identifiable and separate musical voice in a piece of music.

In 1995, I read a preview of what Pauline Oliveros and the Deep Listening Band (with Stuart Dempster and David Gamper) would be doing at their concert at the Kitchen in New York City. Still unfamiliar with DLB’s work, I was intrigued to hear about E.I.S., their “Expanded Instrument System” described as an “interactive performer controlled acoustic sound processing environment” giving “improvising musicians control over various parameters of sound transformation” such as “delay time, pitch transformation” and more. (It was 1995, and they were working with the Reson8 for real-time processing of audio on a Mac, which I had only seen done on NeXT machines.) The concert was beautiful and mesmerizing. But lying on the cushions at the Kitchen, bathing in the music’s deep tones and sonically subtle changes, I realized that though we were both interested in the same technologies and methods, my aesthetics were radically different from that of DLB. I was, from the outset, more interested in noise/extremes and highly energetic rhythms.

It was an important turning point for me as I realized that to assume what I was aiming to do was musically equivalent to DLB simply because the technological ideas were similar was a little like lumping together two very different guitarists just because they both use Telecasters. Later, I was fortunate enough to get to know both David Gamper and Bob Bielecki through the Max User Group meetings I ran at Harvestworks, and to have my many questions answered about the E.I.S. system and their approach.

There is now more improvisation than I recall witnessing 20 years ago.

Other musicians important for me to mention who are working with live sound processing of other instruments and improvisation for some time: Lawrence Casserley, Joel Ryan (both in their own projects and long associations with saxophonist Evan Parker’s “ElectroAcoustic” ensemble), Bob Ostertag (influential in all his modes of working), and Satoshi Takeishi and Shoko Nagai’s duo Vortex. More recently: Sam Pluta (who creates “reactive computerized sound worlds” with Evan Parker, Peter Evans, Wet Ink and others), and Hans Tammen. (Full disclosure, we are married to each other!)

Joel Ryan and Evan Parker at STEIM.

In academic circles, computer musicians, always interested in live processing, have more often taken to the stage as performers operating their software (moving from the central/engineer position). It seems there is also more improvisation than I recall witnessing 20 years ago.

But as for me…

In my own work, I gravitate toward duets and trios, so that it is very clear what I am doing musically, and there is room for my vocal work. My duos are with pianist Gordon Beeferman (our new CD, Pulsing Dot, was just released), percussionist Luis Tabuenca (Index of Refraction), and Clip Mouth Unit—a project with trombonist Jen Baker. I also work occasionally doing live processing with larger ensembles (with saxophonist Ras Moshe’s Music Now groups and Hans Tammen’s Third Eye Orchestra).

Playing with live sound processing is like building a fire on stage.

I have often described playing with live sound processing as like “building a fire on stage”, so I will close by taking the metaphor a bit further. There are two ways to start a fire with a lot of planning or improvisation, which method we choose to start with use depends on environmental conditions (wind, humidity, location), the tools we have at hand, and also what kind of person we are (a planner/architect, or more comfortable thinking on our feet).

In the same way, every performance environment impacts on the responsiveness and acoustics of musical instruments used there. This is much more pertinent, when “live sound processing” is the instrument. The literal weather, humidity, room acoustics, even how many people are watching the concert, all affect the defacto responsiveness of a given room, and can greatly affect the outcome especially when working with feedback or short delays and resonances. Personally, I am a bit of both personality types—I start with a plan, but I’m also ready to adapt. With that in mind, I believe the improvising mindset is needed for working most effectively with live sound processing as an instrument.

A preview of upcoming posts

What follows in my posts this month will be ideas about how to play better as an electronic musician using live acoustic instruments as sound sources. These ideas are (I hope) useful whether you are:

  • an instrumentalist learning to add electronics to your sound, or
  • an electronic musician learning to play more sensitively and effectively with acoustic musicians.

In these upcoming posts, you can read some of my discussions/explanations and musings about delay as a musical instrument, acoustics/psychoacoustics, feedback fun, filtering/resonance, pitch-shift and speed changes, and the role of rhythm in musical interaction and being heard. These are all ideas I have tried out on many of my students at New York University and The New School, where I teach Electronic Music Performance, as well as from a Harvestworks presentation, and from my one-week course on the subject at the UniArts Summer Academy in Helsinki (August 2014).


Dafna Naphtali creating music from her laptop which is connected to a bunch of cables hanging down from a table. (photo by Skolska/Prague)

Dafna Naphtali is a sound-artist, vocalist, electronic musician and guitarist.   As a performer and composer of experimental, contemporary classical and improvised music since the mid-1990s, she creates custom Max/MSP programming incorporating polyrhythmic metronomes, Morse Code, and incoming audio signals to control her sound-processing of voice and other instruments, and other projects such as music for robots, audio augmented reality sound walks and “Audio Chandelier” multi-channel sound projects.  Her new CD Pulsing Dot with pianist Gordon Beeferman is on Clang Label.

The Procedural Hows and Theoretical Whys of SoundCloud.com

Part A: In Good Company

Sound Cloud LogoThe website in question is where you, right now, can go to listen to live recordings of New York’s Alarm Will Sound ensemble performing original commissions at the Mizzou New Music Summer Festival, including work by composers Clint Needham and Liza White.

It is where CHROMA, the London-based chamber-music group, posted the world premiere of Rolf Hind’s piece for featured clarinet soloist, “Sit Stand Walk.”

It is where the Brooklyn-based Sō Percussion made available excerpts from its Creation series of collaborations, including pieces by Tristan Perich and Daniel Wohl.

And it’s where London’s Barbican Centre has uploaded numerous Beethoven recordings by the Leipzig Gewandhaus Orchestra, under the baton of Kurt Masur.

It is not the website of a leading classical publication. It is not the online culture section of The New York Times or the London Guardian. It is not a digital offshoot of WQXR or NPR, or of big-eared KCRW for that matter.

No, it is SoundCloud.com, and it has quickly become, with good reason, the default go-to site for music hosting by all manner of musicians, not just aspiring pop stars and bedroom beatmakers, but also those involved in new and experimental composition and performance. The following overview is intended to provide an introduction to making use of SoundCloud, including some tips for maximizing one’s efforts, as well as some passing contextual and tactical thoughts on why SoundCloud has proved as popular and functional as it has.

Part B: Crash Once, Twice Shy

New music makers have numerous reasons for wariness before taking the time generally necessary to master yet another online music-hosting platform.

Why even try, when so many services have let you down before? All that fine-tuning of a personalized MySpace page, only for the user base to up and leave it like a ghost town? All that effort in uploading a project to Archive.org, only to discover that the tag processing is unwieldy? All that work getting music into iTunes, only to have track previews limited to 30 measly seconds, and to be left wondering how, other than linking, you might actually promote your music?

The issues with music-hosting platforms are cultural as much as they are technological. Viewed as a whole, the variety of barriers to having proper online representations suggest something akin to a digital-era conspiracy to keep complex music off the Internet.

Here are some of the hassles:

There is sound quality. At least since iTunes debuted and introduced a particularly low-grade format (128kbps) as an audio standard, the sonic compression of digital music has not suited the dynamic range of most music that doesn’t fall within the broadly defined realm of “pop.” Over time, the standard MP3 file sizes have, thankfully, enlarged (320kbps tends to be the norm), but online streaming is currently supplanting MP3 files, and frequently that means, indeed, a low-fidelity presentation of recorded sound.

There is categorization. Few if any online services handle the taxonomy and typology of adventurous music well. Most music websites have a field for the artist and a field for a song, and little to address the informational void. The sites are already living in a post-album world, and they do little to make nice with recordings in which things like composer and conductor and performers and soloist are important. On a particularly bright and cheerful day, one might consider the Internet a fascinating and massive experiment in New Criticism, every piece of music floating out there virtually free of context.

And there is the basic typographical matter. It’s something that so-called desktop publishing presaged, a situation in which corners are routinely cut in favor of oversimplified—and thus meaning- and pronunciation-altering—decisions regarding haceks and accent marks and umlauts.

SoundCloud.com doesn’t solve all these problems, but it does offer a solid and adaptable foundation for musicians to use to share their music.

Part C: Setting Up the Account Is Just the First Step

Here are some simple instructions on setting up and making use of a SoundCloud.com account.

Step 1: Sign up. You can do this by associating your new account with your Facebook account, or you can create an account directly on SoundCloud.com. The latter is recommended because there’s no significant benefit to the former. You can always associate the accounts later.

Step 1

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Step 2: Fill out your basic profile. The fields (City, Occupation, etc.) are straightforward. Here is one suggestion, though: strongly consider using a single word, or a phrase with no spaces, as your “profile” name. The profile name serves various purposes, including being your SoundCloud account URL. To join SoundCloud isn’t simply to access virtual real estate. It’s to participate (more on which in Step 5), and having a single memorable identity is key to making your presence on SoundCloud effective.

Step 2

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Step 3: Fill out your “Advanced Profile.” Keep your Description brief, maybe 200 words, tops—and consider using rudimentary HTML tags, such as <b></b> to bold key words and to structure the text. Enter URLs for essential web locations, and don’t overdo it. Your website, Twitter, and Facebook are likely sufficient. Enter too many, and your listeners won’t know where to click. You can use the <a href=”URL”></a> tag in your Description if you want to, for example, link to a record review or interview that appears on another website.

Step 3

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Step 4: Upload tracks. As with the creation of your account, the uploading of a track will require you to fill in various fields. They’re pretty straightforward (Title, Image, Type). There aren’t multiple fields for participants. However, the Description field allows for simple HTML, so you can use that space not only to list participants (performer, composer, etc.) but to link to their SoundCloud accounts or websites or both. Make note of that “Show more options” button: it pulls up a whole bunch of additional useful fields, including simple ways to add commerce links so you can sell the track or related material. The easiest way to go about this all is to set the track as Private until you’re happy with all the text and other details, and only then make it public.

Step 4

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Step 5: Participate. That bears repeating: Participate. Even if you’re employing SoundCloud primarily as a promotional tool, think of it as a party—you’re not going to meet anyone if you just stand there (unless you’re wearing a funny T-shirt, or blessed with remarkable cheekbones). These things take effort.

To begin with, “follow” people—follow musicians you work with; follow musicians you admire. Some will follow you back, and that will be the start of actually communicating on and through SoundCloud. You’ll find, in time, that you will look at the Following/Followed lists for people you like, and take a cue as to whose music to look at. Furthermore, the people whose music you do follow show up in your SoundCloud home page, so you will be kept abreast of their activity—not just what they post, but what they have commented on.

Also, embed your tracks elsewhere (on your blog, for example), and encourage others to do so. One of the beautiful things about SoundCloud is that it has elegant “players” that you can use to embed a track or a set of tracks into a post on another website. For example, the track below is from a project I recently completed, in which I got over 60 musicians to remix the first movement of the Chamber Symphony, Op. 110a, by Dimitri Shostakovich. The original recording was by the fine Los Angeles ensemble wild Up, who graciously provided the source audio for the project.

And, finally, be sure to comment on other musicians’ uploaded tracks—that is, see SoundCloud for what it is, not just a music-hosting platform, but a platform for communication and collaboration. Comments come in two forms: standard and “timed,” the latter of which appear at a distinct point along the chronology of the track. You’ll see the “timed” comments along the track just above.

Step 6: Dig in. There is far more you can do on SoundCloud. The coverage above is intended simply as an introduction. For example, you can create Sets of tracks that provide additional context. You can join Groups, which in addition to collating tracks by some semblance of shared cultural activity (field recordings, serialism, toy piano) provide for discussion beyond the confines of a single recording. There are Soundcloud apps that allow you to do additional things with and to your tracks. Everything described above is free, albeit with a space limit on data storage, but you can elect to pay for a premium account and access additional resources. (The limits to SoundCloud are worth noting. For one thing, this is all “fixed recordings.” If you specialize in algorithmic music, you’ll be posting finished recordings, not live generative sound. Also, SoundCloud is a business, and as such monitors what is posted; it is especially attentive to copyright violation, so if you tend toward the aggressively plunderphonic, be prepared to have your track removed—or your entire account for that matter.)

Step 7: Make it new. The structure of SoundCloud suggests itself as a neutral space. In many ways, it has defined itself as the anti-MySpace. Where MySpace became overloaded with design elements, SoundCloud keeps it simple. This simplicity suggests SoundCloud less as a place and more as a form of infrastructure—if MySpace was a city that never slept, SoundCloud is the Department of Public Works. Its elegant tool sets provide structure but don’t define or fully constrain activity. For the more adventurous participants, SoundCloud is itself a form to be played with. Some musicians have used the “timed comments,” for example, to annotate their work as it proceeds. Others have fun with the images associated with their tracks, posting sheet music or workspace images. Some create multiple accounts for different personas or projects. Others have used the limited personalization options to colorize the embeddable player and make it look seamless within their own websites and blogs.

It’s arguable that the most productive users of SoundCloud recognize the fluid nature of the service and post not only completed works, but works in progress. They upload sketches and rough drafts and rehearsals: this keeps their timeline freshly updated, helps excuse the relatively low fidelity of streaming sound, and further invites communication with listeners—many of who are fellow musicians themselves.

Ready to make some noise?

You can use platforms like SoundCloud to participate in NewMusicBox’s “Sound Ideas” challenges and easily share the music you create. Craft responses to prompts from:

John Luther Adams
Ken Ueno
Sarah Kirkland Snider
Sxip Shirey

Selections from submitted tracks will be featured in an upcoming post.

***

Marc Weidenbaum founded the website Disquiet.com in 1996. It focuses on the intersection of sound, art, and technology. He has written for Nature, the website of The Atlantic, Boing Boing, Down Beat, and numerous other publications. He has commissioned and curated sound/music projects that have featured original works by Kate Carr, Marcus Fischer, Marielle Jakobsons, John Kannenberg, Tom Moody, Steve Roden, Scanner, Roddy Shrock, Robert Thomas, Pedro Tudela, and Stephen Vitiello, among many others. He moderates the Disquiet Junto group at Soundcloud.com; there dozens of musicians respond to weekly Oulipo-style restrictive compositional projects. He’s a founding partner at i/olian, which develops software projects that explore opportunities to play with sound. He lives in San Francisco in a neighborhood whose soundmarks include Tuesday noon civic alarms as well as persistent seasonal fog horns from the nearby bay. He also resides at twitter.com/disquiet.

The Problem of Pitch—Seeking a Lasting Repertoire

For percussion, pitch is problematic. Composers and percussionists both wrestle with the challenge of controlling this very important but often indeterminate element of percussion sound, which generates instability of purpose, function, and application. Instability can create problems when attempting to successfully involve these sounds in a musical composition, written or improvised. On the other hand, instability can create novelty, mystery, and surprise; elements that can be powerful components of a musical composition, written and (especially) improvised.

Pitch is the central element of most works of music, yet many of the sounds produced from the percussion battery contain pitches not prescribed by composer or performer. In most cases, the pitches from two like instruments are drastically different; one player’s “medium” tom-tom, for example, will likely sound far different from another’s. Pitches from one single percussion instrument can also vary as a result of changing beaters, beating spot, muting, or volume. All of these variables contribute to a significant and inherent indeterminacy that presents substantial difficulties to creators of percussion music.

 

Understanding the Pitches of Percussion

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A snare drum is an instrument of indeterminate pitch.

Early appearances of percussion in Western composition (17th through 19th centuries) primarily feature instruments of definite pitch (timpani, xylophone, glockenspiel, and chimes) and those whose pitches are both indeterminate and predominately unrecognizable (snare drum, bass drum, cymbals, triangle, tambourine, castanets, tam-tam, sleigh bells, rattles, and shakers). The success of this second set of instruments is due largely to the difficulty the listener’s ear has identifying the pitches they produce. For these instruments and many others like them, there are three primary factors that effect the ear’s inability to distinguish a clear pitch: noise content, register, and pitch plasticity.

Noise Content

All acoustic sounds are constructed of many different pitches (or frequencies). With traditional “pitched” instruments, the higher frequencies are in tune with the lowest fundamental pitch. This intonation creates a blend, gathering all the pitches together in the listener’s perception into one coherent sound. With blend, the many additional pitches serve to clarify rather than cloud the identity of the intended pitch. With “noise” sounds like crashing waves, highway traffic, or those of many percussion instruments, the overtones are disorganized and out-of-tune, so it is difficult for any single pitch to be identified.

Speaking technically, “noise” is the presence of many pitches sounding simultaneously that are unrelated to each other via a lower fundamental pitch. Many percussion instruments have considerable presence of noise as part of their sound. A snare drum, for example, produces clear pitches from the top drumhead, but the rattle of the snares against the bottom drumhead introduces a significant amount of noise into the overall sound. Instruments like shakers and closed hi-hats have very high noise content, so much so that it is quite difficult if not impossible to identify any single pitch.

Depending on the specific instrument, a different level of noise content may be preferable. For some, like cymbals or triangles, a rich spectrum of simultaneously sounding pitches is ideal; any clear identifiable pitch is considered poor sound. On the other hand, drum set tom-toms are often tuned (“cleared”) and slightly muted for maximum possible pitch clarity and intonation.

Register

Humans have limited ability to distinguish pitches at very low frequencies, so the pitch of certain low-pitched percussion instruments can escape the ear’s discriminating radar. The sound of a concert bass drum in particular survives comfortably towards the bottom of the human range of hearing; overtones sound higher, but are varied and unclear enough to give little clue to the pitches beneath. A similar effect is exhibited by other large drums and large tam-tams at soft dynamics.

Pitch Plasticity

For some percussion instruments, pitch spectrum is a constant variable. Some obvious examples include sirens, mark trees, and bell trees, where a considerable change in pitch is a basic part of the instrument’s sound. Slight pitch changes can also be observed with drums, where the drumhead, post-attack, will relax slightly back into position producing a small downward glissando.

Instruments with the most plasticity are those that have a sound constructed mostly or entirely of overtones. With all acoustic sounds, as volume increases, timbre becomes brighter. This brightening is simply the accentuation of higher overtones. In the case of instruments like cymbals, tam-tam, güiro, and wind machine, the sound is almost entirely a wash of overtones; when volume (and therefore timbre) fluctuates, the spectrum of sounding pitches seems to glissando up and down.

Indeterminate Yet Clear Pitch

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Congas sound recognizable pitches, but this instrument is most often used without regard to its pitch.

There are many instruments that produce very clear and recognizable pitches that are still treated indeterminately. Sounding pitches from temple bowls, brake drums, cowbells, congas, temple blocks and other such instruments are easily identifiable, yet when it comes to using these sounds in context of a pitched ensemble, composers will rarely request specific pitches and percussionists will rarely make instrument choices based on pitch. It should be noted that requesting specific pitches from instruments normally treated indeterminately is usually not an effective solution. A brake drum, temple block, or opera gong with the requested pitch can be very difficult, time consuming, and expensive to acquire.

Figure 1 is a chart of percussion instruments in order of pitch clarity. The instruments listed are all those included in my book How To Write For Percussion.

 

The Composer’s Problem

Most composers spend a large portion of their education learning to understand and control pitch. Incorporating indeterminately-pitched sounds into this thinking can be a considerable challenge. Successful use of these sounds can sometimes require a complete shift of paradigm for a pitch-minded composer.

There are three effective methods of approach.

The first is avoidance; that is, only writing for instruments of determinate pitch. Pierre Boulez’s Sur Incises, a very successful example, requires three percussionists playing vibraphones, marimba, chimes, crotales, glockenspiel, timpani, and steel drums. Often less successfully, when asked to write for percussion, composers will routinely fall back on keyboard instruments (marimba in particular) where they can just write “their music” for percussion with little special consideration. This approach can be lackluster, for when it comes to wielding pitch there are many more versatile and more powerful music-makers in other instrument families.

The second method is to approach indeterminately pitched percussion through orchestration. This is a traditional orchestral usage, where the composer makes careful instrumental choices so these alien sounds do not impinge on the meticulously designed pitched material. In this context percussion plays a minimal role, simply adding color here and there. Most useful to this method are those instruments from groups five and six of Figure 1’s list that sound unidentifiable pitches. Delicious examples can be found in Bartók, Prokofiev, and Messiaen where a gentle cymbal, bass drum, or maraca make pitched sound-constructions blossom.

The third method is to recontextualize pitch function by shifting the means of compositional discourse to other elements: rhythm, timbre, gesture, etc. In this music, percussion sounds are freed from the ghettoization of their pitch limitations and may fully participate. It is here in the rhythmically, sonically, conceptually, and philosophically driven music of Edgard Varèse, Henry Cowell, John Cage, Iannis Xenakis, and Steve Reich that these indeterminate sounds can flourish. More traditional composers have also used this method in moments when percussion is heavily featured—the pitch material becomes sparse, repetitive, or slow moving, often favoring rhythmic function over melody (see works of Shostakovich, Ravel, and Mahler).

But the ghetto remains. Despite the success of works that employ the above techniques, percussion commonly manages to be involved in inappropriate contexts without raising too many eyebrows. This is largely due to creators’ and listeners’ insatiable thirst for novelty, a resource that, for percussion, is seemingly inexhaustible. “That doesn’t sound right” is more often replaced with “that sounds cool,” so much so that creators of percussion music can easily lose sight of the true potential of these sounds. The most common ailment of this phenomenon is music in which the sounds themselves are the primary compositional material of the work. The sounds are the work. In most non-percussion music, the instrument sounds are simply the tools with which the composer creates a composition.

Postcards, for example, are ubiquitous at any tourist destination. The featured photo is usually a simple picture of a museum, church, fountain, canyon, or statue, taken in attractive light from a predictable viewpoint. The landmark is beautiful, powerful, and breathtaking; the postcard is not. The card, without a heartfelt message on the back, has little artistic value—certainly nothing like the value of the subject it documents.

Mere documentation would likely be inadequate for an artistically minded photographer, who may instead use different shapes and colors, find interesting points of view, play with light, and manipulate reference and perspective. Such a document could have considerable artistic value independent of, but still enhanced by, its subject. So too could compositions for percussion, but like the simple postcard, many are not so much art as they are observations of found sounds. The artistic message amounts to little more than, “Dear listener, wish you were here.”

Novelty’s allure has thus created repertoire for which it is not only an aspect, but a requirement. When a fad becomes tired, the whole of the work loses value; once the “cool”, unusual, and exotic become everyday, there is little substance left to maintain our attention.

 

The Performer’s Role

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Cymbals produce a blur of many frequencies that shift up and down with dynamic fluctuations.

Percussion writing’s reliance on novelty has to some extent created a culture of mediocrity, not just in the quality of repertoire, but in the perception of what is and what is not a good sound. For lack of options, lack of know-how, lack of caring, or lack of guidance, percussionists commonly allow poorly functioning sounds which are promptly shrugged off by composers, conductors, and listeners.

The repertoire places percussionists in a unique position of power. Even within the boundaries of correct execution of the score, certain choices can be made that drastically affect the success of the composition. Performers are trained to make such choices in the interest of the work, but many will be limited in some way by the available instruments, a lack of familiarity with the piece, or logistical impositions created by the piece itself.

A percussionist with great ears, copious instrument options, no logistical hindrances, and plentiful time to learn a piece and experiment with sounds will be able to determine the best answers to a composition’s inherent questions. In this scenario, even pieces that have not properly taken into account the aforementioned pitch issues will have perfectly sculpted percussion sonorities. This is an infrequent case, however, and significant compromises must often be made. Unfortunately, percussionists and composers have come to accept these compromises as inescapable casualties of percussion use.

A performer’s most important responsibility is to communicate the strengths and ideas of a piece despite any suspect choices the composer may have unknowingly made. For percussionists this is a particularly challenging task, since in addition to executing the composer’s requests they must also choose their own pitch material. And because none of the parties involved tend to think about these instruments in terms of pitch, this pitch material must often be discovered intuitively, through experimentation, and in the small window of whatever rehearsal time may be available. Certainly, there must be better way.

Although the composer’s toolbox contains the most effective devices for making percussion sound fluent, there is much performers can do. They must first open their ears specifically to this issue of pitch.

  • What pitches are sounding from my suspended cymbal and how do those pitches function among the others sounding at this moment?
  • Am I able to achieve the proper intonation?
  • Am I able to achieve the proper blend?
  • Am I serving my orchestrational function?

The answers may illuminate a need for change: a different dynamic, a different beater, a different beating spot, different muting, a different cymbal, or a different instrument altogether.

With indeterminately-pitched instruments, the composer has automatically conceded the decision of pitch to the performer. The performer, when possible, must choose to make that decision based on musical criteria rather than convenience.

 

The Composer/Performer Relationship

The most perfect compositional uses of an instrument require very little of the performer. There are a handful of compositions, most for resilient media like piano, string quartet, or orchestra, that just work. Simply by executing the bare minimum of the score’s requests, the performers can effectively realize the music. Those requests may not necessarily be easy to execute, but they are always reasonably possible. Such works achieve foolproof success through either economy of ideas or economy of means. A simple composition may of course be realized simply; the true challenge is finding simple means of execution for complex compositions. Therein lies a balance of responsibility between composer and performer, a relationship that will define the terms “simple” and “complex”. Both parties aim for some form of beauty—which can also be infinitely defined—but ideally both will labor to make the common goal as within reach as possible.

The performer’s work becomes more difficult the less-well an instrument is used. Poor usage will make it increasingly difficult for the player to really sell the piece and communicate what is intended. The composer’s work is already a particular challenge just by shear variety of available percussion instruments; add the difficulty of managing the infinite logistical and notational considerations, and “less-well used” can become the norm. But for all the misunderstandings of percussion—dynamic limitations, beater necessities, articulation and sustain, instrument setup—no issue is as fumbled and ignored as pitch function.

The solution requires the understanding of both composer and performer. By turning our ears towards pitch, intonation, blend, and function from the moment of conception through the moment of realization, the true potential of this capricious family of sounds can be achieved. This treatment will bring the repertoire substance and sustainability, so perhaps generations of musicians and listeners to come may enjoy frequent revisitations of percussion works, continuously discovering more to say, more to express, and more to find beautiful.

***

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Samuel Z. Solomon

Percussionist Samuel Z. Solomon currently teaches percussion at The Boston Conservatory, Boston University, The Boston University Tanglewood Institute, and is the President of the Massachusetts Chapter of the Percussive Arts Society. His book, How to Write for PERCUSSION, has received critical acclaim from composers, performers, and conductors worldwide. Solomon is founding member of the Yesaroun’ Duo and the Line C3 percussion group, percussionist-in-residence at Harvard University, and principal timpanist of the Amici New York chamber orchestra.

Composing for the Theremin: Some Practical Issues

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Author Eric Ross

In composing for any special instrument, there are several practical matters. What do you want to express? How, why, and in what form? The more precise your ideas, the easier it can be to implement them. Since music can take you into unexpected areas, a composer should be flexible enough to adapt, change, or even revamp plans at any stage, if necessary. One instrument that could really take your music into unexpected areas is the theremin.

One of the oldest electronic instruments, the theremin was invented in the early 1920s by Russian professor Léon Theremin (born Lev Sergeyevich Termen). Professor Theremin had always hoped that his new instrument would lead to truly new music, but throughout most of its history it was mostly used quite conservatively, often in violin and opera transcriptions or in popular musical tunes of the day. Clara Rockmore, the great early theremin virtuosa, felt that the theremin should be treated as a serious instrument, not as a fad or a gimmick. A handful of compositions featuring the theremin were created early on by a wide range of composers, among them Edgard Varèse, Bohuslav Martinu, Leon Schillinger, and Wallingford Riegger. But by the 1940s and ’50s, it was mostly used to conjure the bizarre in the soundtracks for numerous Hollywood mystery, horror, and science fiction movies, including Spellbound (scored by Miklós Rózsa) and The Day the Earth Stood Still (scored by Bernard Herrmann). It also found its way into rock music in the 1960s, adding otherworldly sounds to songs by Led Zeppelin and Spirit. (Contrary to popular belief, the Beach Boys’ hit “Good Vibrations” did not feature an actual theremin. Rather, its famous theremin-sounding riff was produced on a mechanical instrument developed for Paul Tanner by Bob Whitsell in 1958 which Whitsell called the Electro-Theremin.)

However, by the 1990s, digital technology, synthesizers, samplers and computer software allowed the theremin to be placed in context and perspective. Bob Moog began building quality theremins for a larger market. The theremin was “new” again and artists realized it could be used in new compositions. It’s a beautiful-sounding instrument with a distinctly ethereal quality and characteristic sliding tones. It’s played by motions of the player’s hands in the space surrounding the instrument, and is visually very striking. It can be ideally suited for composers of new music.

Before you start creating your own music for the instrument, I’d suggest doing some serious research into its history, development, and use in contemporary music. Your research can begin on the web, which has been a particularly active hub for theremin enthusiasts. For starters, here is some basic information about how the instrument works and how you can maximize its potential in your compositions.

A Little Bit of Science and Some Basic Techniques

To write for the theremin effectively one should know its strengths and weaknesses. The theremin is a monophonic instrument; which is to say, it can only produce one pitch at a time. It has about a five-and-a-half octave range. Its low range can sound like a cello or string bass, mid range to upper range can be vocal-like and the top end is brilliant and piercing. But with effects or MIDI you can extend both the range and timbre of the instrument.

Theremins work on the principle of heterodyning—that is, mixing the output of two radio frequency oscillators to produce a beat. When this frequency is over 50 Hz or so, an audio signal is produced which is then amplified. The theremin is played by changing the alternating magnetic fields that surround two antennae. The resultant waveform is variable. One hand controls pitch, the other volume.

The theremin is difficult to play well. There’s no keyboard or fret board for reference. Spatial perception is only part of it. One must have a good ear, since ear training certainly helps in hitting the intervals correctly. It’s important to be relaxed physically and concentrated mentally to hear the note before it is played. You’ll need to make the right adjustments instantaneously to hit the note cleanly in the center of the pitch. There are several different styles and finger work that can be used to do this. Some players concentrate on the right hand which produces pitch, but the left hand which controls the volume and attack is equally important. In a way, the right hand is the artisan and the left hand is the artist.

The dynamic range of the theremin, which is controlled by the left hand volume loop, is full and rich. Gradual volume swells as well as great sforzandos (sudden shifts in volumes) are relatively easy to achieve. With good left hand control, both legato and staccato are also possible on the theremin. Legato is theoretically infinite as there’s no need to redraw a bow or breathe. Sustained notes and melodies with long tones work particularly well and can be very beautiful. But to avoid a continuous glissando or portamento (glide) between notes, the player must accurately “stop” each note with the left hand, otherwise melodies will sound off pitch, “wobbly” “run-on” and amateurish. Fast skipping tones need to be articulated well, without gliding, which requires judicious hand coordination.

Trills are possible but difficult. Grace notes are somewhat easier. Familiar scales and modes and arpeggios can be played by a good performer. But wide leaps should be avoided, or carefully prepared if precise pitch and rhythm is desired, whereas unmeasured leaps, slides, or random rapid hand movements are easy and can be very effective in certain types of music.

Of course music emphasizing portamenti and glissandi is ideal for the theremin, as is microtonal music, since the theremin can play any pitch—not just a predetermined set of fixed pitches available to keyboards and fretted instruments—and can slide effortlessly between them, which is—in fact—one of the instrument’s characteristic sounds. Another characteristic sound of the instrument is a quivering, voice-like timbre—a vibrato created by the rapid back and forth movement of the right hand. Music utilizing these sonorities will immediately be identifiable as theremin music, but music which abuses them will immediately sound clichéd.

While vibrato is the soul of the theremin tone, a bad player uses vibrato, like a bad cook uses too much sauce. A good player uses vibrato with taste and discretion. Vibrato should be carefully measured. Too much spoils the music, too little can sound dry and lifeless. As a composer, be as specific as possible about speed, width and dynamics of vibrato.

Since the theremin can be loud or soft across its entire pitch range, the theremin can work extremely well with a wide variety of instrumental combinations. It can lay in well with a string ensemble or solo over it. Brass and wind instruments also blend and contrast well with the theremin. For the purposes of timbral contrast, the theremin is particularly good in duets with keyboards or guitars as well as in ensemble with such instruments. Percussion can also set up rhythms and textures for the monophonic theremin to play in. Combining the theremin with non-western instruments can yield interesting results, too. In addition, the theremin works well either as a soloist or as a member of a full orchestra.

When using a theremin in an orchestral context, one of my favorite vibrato techniques is “riding the sound.” Here, the theremin plays above the orchestral sound with a quiet high-pitched wavering tone, roughly following the pitch contours of the melody with the possibility of making comments and highlights. This gives a kind of doubling effect at the octave but not exactly. Another useful technique for the theremin is “call and response” type passages: Have one instrument state the melodic line and then have the theremin duplicate or imitate that instrument or come back with a different but related “answering” phrase or vice versa.

However, when writing for theremin in an ensemble with other instruments, I’d avoid exposed entrances for the theremin. Unaccompanied entrances and phrase endings can be a problem. It’s better to double the “exposed” spot. For example, if your phrase has an entrance on Bb, rather than have the theremin come in “fishing” for a Bb, better to double the note with another instrument if possible so the opening note is absolutely clear. Unless the player has a pitch preview or “perfect pitch”, that note will be hard to hit “out of the air.” Give an audio cue for pitch safety. Long solos should start and end with the orchestra clearly stating the beginning and ending tones. If you require certain complex melodic lines that demand tonal accuracy, you may be better off using a synthesizer with portamento, a D-beam ribbon controller, or even a high soprano or string choir.

While the theremin is comfortable in traditional settings and acoustic orchestrations, it is truly at home in an electronic environment. Here its wide and varied voice can be used to great effect. Electronic effects can greatly extend its range and tone. In the ’70s and ’80s, I used analog distortion, wah-wah pedal, tape delay, and spring reverb. Today I use digital effects or software effects such as digital distortions, delay, compression, reverb, chorus, harmonizers, looping, phase shifting, flanging, and ring modulation, among other techniques. There are tons of effects available. On the road, I use a light weight programmable digital guitar effects unit with my own custom designed patches. I prefer foot controls to keep hands free with a small mixer for effects loops. A theremin can also be used as a voltage controller or MIDI controller to change other parameters of the sound. While some players use the theremin only as a CV controller or MIDI to trigger synths or effects, only the Moog Ethervox has built in MIDI. Some thereminists have used guitar pitch to MIDI conversion boxes. But if this is an area you want to explore, be sure your receiving synth unit can accept glissando or portamento messages.

Acquiring a Theremin: Buy or Build?

Before the 1990s, there were few quality instruments available and fewer teachers to train students in the subtle art of theremin playing. Today that’s changed, but it takes talent, time, work, and direction to develop into a good player. There are some “natural” thereminists: people who have perfect pitch, accurate muscle control, and a good physical memory can play almost at once. But they are rare. Many players come to the theremin from other instruments, and good musicians generally can do well in time. If you plan to learn to play, a few years work, preferably with a teacher and daily practice, should get you to an acceptable level. However, after a valiant attempt, you might decide that you will only want to play the theremin in the confines of your own home in order to help you create music for it, and leave the public performance of the instrument to someone else. Nowadays there are more theremin players around than ever before and you can find them almost as easily as you would any other type of instrumentalist.

Of course, whether you plan to be the next great theremin virtuoso or just want to play around with the instrument to get some compositional ideas, you’ll need to get one. When buying, there are several factors to consider. What is your budget? What level of electronics experience do you have? Are you looking for a beginner model or a professional instrument? There are many good instruments available. It becomes a matter of cost and performance goals. Original vintage RCA theremins are rare, high maintenance instruments. If you’re lucky enough to find one, expect to pay around five figures for it, even if it’s not working. Moog Music offers a variety of instruments, including the MIDI Ethervox, Etherwave Pro, and Etherwave. The first two are quality professional instruments but out of production, as is the Gibson Maestro Theremin. But you may find something online. Price and condition varies greatly.

The Moog Etherwave is still in production, widely available, and sells for around $500. It’s a good entry level instrument, and with some modifications can be a good professional instrument. One advantage is that it’s had good distribution so you can find them in most places. Other pro models include the T-Vox, Wavefront Classic, and Kees Enklaar, among others.

Another option is to build a theremin or have one built for you. There are schematics available, cost is less, and even the electronics hobbyist will have a pretty easy time putting one together. If you’re considering a kit theremin, it’s important to have at least some previous experience building electronics from kits. If you can follow directions closely and you are comfortable with a soldering iron, you can build any kit out there. Kits are also a great way to save money. Even if you’re not familiar with soldering, you might be able to find a friend or family member to show or help you build the kit. Then again, if you’re not the home handyman type, you might ultimately be better off paying the additional money to buy a finished instrument.

Which Theremin is the Right One for You?

As difficult as the theremin is to play, some models are easier than others. Two key factors are linearity and range. Linearity refers to how uniformly the theremin responds as you move your hands around the antennae. Theremins with good linearity tend to be easier to play, as the distance in air between two consecutive notes is the same (or very similar) regardless of where you are along the musical scale. Theremins with poor linearity tend to be much more difficult to play because the distance between notes varies significantly moving from the low octaves to the upper octaves. For example, the highest octave (when playing closest to the pitch antenna) might be spread over only a few centimeters while lower octaves might cover many. Muscle memory plays a big part in finding the right note when playing a theremin, so the more variation in space between the notes, the more variations your muscles have to remember. Range refers to how many octaves you can play on the theremin. To be really useful as an instrumental resource, you want your theremin to have at least a 4-5 octave range. Higher end models offer as much as a 6-7 octave range. But one thing to remember is that the wider the range, the closer the notes are together in the control space, which can make the theremin more difficult to play in extreme cases.

Most theremins have some sort of audio jack that allows you to connect your theremin to an external amplifier. Some cheaper toy models may only include a single built-in speaker. In addition to audio output jacks, you will also find additional output options which vary from instrument to instrument; you should pay attention to these when deciding on which instrument is right for you:

Control Voltage (CV) – This feature allows you to connect and operate older analog synthesizers with your theremin, which can be very useful.

Headphone Jack – This is extremely helpful for practicing without connecting to an amplifier. It can also serve as a pitch-preview, so you can hear the sound in your ear and find the right note before the audience hears it through your amplifier.

Tuner Outputs – These allow you to connect an electronic tuner to the output signal of your theremin as another way to find the right note and stay on key during a performance.

Care and Feeding

Always protect and guard your instrument. Keep it upright, and never store it in a hot, dry, cold, or damp room. Theremins are temperamental. Treat them like you would a fine violin or guitar. Keep the power off until you play. A surge protector is a good idea, but theremins can handle a pretty wide swing of fluctuating current. Set it up on a secure tripod mike stand. Adjust the volume and tuning knobs. You want the tuning knob to be linear at about two feet from your body to the tips of your outstretched finger. Once you’re satisfied with your sound, mark your levels.

Etherwaves don’t require much electronic maintenance but sometimes it is necessary to retune the tuning “slugs.” This can be done at the factory. If you’re familiar with electronics or know someone who is, you can do it yourself at home. Be sure to have the schematics for your instrument. It’s a fairly easy adjustment, but over-turning the slugs can cause problems. Remember the instrument will react differently with the cover on or off.

Additionally, you’ll need two power cords (one as a backup), a power bar with an extension cord, a tripod mike stand with screw mount, and at least 4 patch cables minimum—2 short (3 feet) and 2 long (15-18 ft). You should have a padded bag or a hard shell case for your instruments and a bag for a tuner, a small wrench and a flashlight, flathead and Phillips screwdrivers, plus Gaffer’s tape.

When I travel, I pack two theremins (one as a backup) carefully in bubble wrap and put them in a padded shoulder bag. The theremin is fragile, and shakes, bumps, or vibrations can cause malfunctions. It’s a good idea to mark your instrument and parts with an ID tag. If you’re flying, take your theremin on board the plane with you. Arrive at the airport early, as security will likely require additional time to carefully screen the equipment. If questioned, explain that it is a musical instrument, like a guitar effects box, a wah-wah pedal, or fuzz box. I carry documentation about the theremin if more information is required. Any detailed explanation is usually not necessary, although they may swab you for explosive residue. Be polite and calm and generally there are no problems. Never put your theremin underneath the plane unless absolutely forced to. Bad things can happen to your instrument even in a “hard shell” case. If you’re touring in Europe or Asia, remember that voltages are different, and that you’ll need the right power cord and adaptor. If you have a Moog instrument, you’ll need a 220-volt power cord. Just buying an adaptor may not work, as it may cause the signal to be inverted. For all your other instruments and effects, be sure to bring converter adaptor plugs for each from the USA. You can perhaps buy them abroad, but they’re more expensive and more difficult to find. Adaptors should have round plugs and convert North American to European voltages.

The Theremin in Live Concert

Unless you’re running directly though the house PA system, you’ll also need an amplifier. Clara Rockmore used the classic diamond-shaped cabinet with a 15-inch speaker. These are no longer being manufactured commercially but could be custom built if required. A good bass amp or keyboard amp should suffice and will give you more range for the bottom end of the theremin than a guitar amp. The amp should have a couple of inputs and have a headphone out as well as speaker out jacks. The size of the venue determines what size amp you’ll need. A 15-watt amp is good for practice or small rooms, 40 watts for a medium sized room, and 100 watts or more for bigger auditoriums. It’s often best to run the theremin directly through the house PA with a monitor. Your monitor should be at the same level as the house sound with the theremin “up-front” in the mix. Always get the amp up off the ground. Put it on a stand, table, or solid chair. Your amp cab can be miked if you wish, but a direct signal is usually cleaner. If you have a small mixer, you can use that to control your volume. On-stage effects boxes and sub-mix should be sent to the front end.

Live situations with the theremin must be carefully considered. There are striking visual aspects to a live theremin performance, watching the player create music “out of the air” The audience will want to see the player’s hands. A good lighting plan can improve visibility.

You need to work closely with the sound technicians to balance the output of your theremin. A great performance can be ruined by bad sound reinforcement. Take the time necessary to adjust all parameters of the sound. Work with the sound technicians until you’re satisfied. Certain frequencies on the theremin may cause room resonance, sympathetic vibrations, and early reflections. The EQ on the mixer should be able to adjust. The theremin is no more difficult to balance from the mixer than any other electric instrument.

Find an area on stage to set up your instrument relatively isolated from other musicians, dancers, or actors. You’ll need about a six foot radius to form the “magic circle”, free of interference by others. People or equipment inside this radius will cause the theremin to sound. You should also be distant from other electronic fields—such as other theremins or radio signals—which can cause interference. If you have interference problems, try a few different placements. To make sure you can hear yourself, have a personal monitor or ear bud.

Recording the Theremin

When recording, I like to mix the output of the theremin, taking one output directly to the board, another out to my amplifier and with a microphone on the cabinet. Record both signals and you can later remix. This way you can get both a “dry” signal and your live or “wet” sound. You can use different effects loops on each channel. Take care to keep your levels within the meters. Since the dynamics can vary greatly, it may be good to use a compressor or limiter. The sound should be warm and full with a rich resonant bass. The middle should be like a singer in a small room and the top end range of sound from the theremin can be brilliant or evocative. Once you have a good signal on one track, it’s easy to overdub or multi-track several theremin parts to get a dense choral or contrapuntal effect.

How to Notate for the Theremin?

Contemporary theremin scores reveal a continuum of writing styles from traditional staff notation through graphic scores to aleatoric or abstract. Many are various types of “hybrid” scores that may display traditional elements or be unique to each individual score. The theremin is capable of a great many things that may defy traditional notation. The purpose of a good score is to convey as accurately as possible the composer’s intentions to the performer.

While Varèse and Rózsa both used traditional notation in their scores for theremin, Percy Grainger’s Free Music No.1 (1929) for four theremins is an example of a true graphic score. It is written on graph paper with four lines representing the instruments. The X-axis represents duration and the Y-axis is pitch. The score is not aleatoric; in fact, it’s actually quite specific. All four parts are about equal in difficulty. Its pitch range revolves around a minor ninth. It moves without interruptions from beginning to end, and it lasts for around four minutes. Another type of score is the “ex post facto” score written after an improvisation has been recorded, so that it can then be performed again or overdubbed later. In this case, timed events and other significant features are cued in the score.

A hybrid approach is ultimately the most successful. It allows you to be both specific and flexible when you need to be. If you play yourself, or have the time to work with a good performer, you can write to individual strengths. However, always remember that another player might find such a score difficult to understand or execute, so be as clear as possible to convey the essence of your musical idea.

My own scores for the theremin combine traditional notation with modern notational adaptations and written directions. If the players can improvise well, I leave space for them to be creative within the context of the piece. In these “directed improvisations,” I provide guidelines and allow the players room to express their own ideas to enhance the music.

In Passage for Theremin (Op.53), written in 2001, recorded on Music for Theremin CD (ER-106), pitch is notated but not duration.

EXAMPLE A

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Some twelve-tone rows comprising melodic material are indicated. The players are directed to use the row from Example A in its various forms and transpositions as thematic ideas in improvisational areas. Such direction helps to provide unity and variety.

In Ex. B, duration is indicated but pitch areas are only generally notated: low, mid, high.

EXAMPLE B

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Later in the score, there are also instructions to imitate sounds like a lawn mower, motorboat, a Geiger counter, a crying baby, a dramatic opera singer and her jealous lover and so on.

EXAMPLE C

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You should always include instructions and directions for your preferred electronic effects settings. For example, [A5] from Ex.C above is an effects pedal patch. But these may have to be considered optional, as not every player will have the same gear or rack.

In the opening measures of my composition Prefactory Act (Op.57) written in 2005, recorded on Boulevard D’Reconstructie CD (ER-107), the theremin duplicates the keyboard but with portamento between notes.

EXAMPLE D

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I composed my Overture for 14 Theremins (Op.47), recorded on Music for Theremin CD (ER-106), when I was the master teacher at the First International Theremin Festival in Maine in 1997. My students ranged from beginning to intermediate levels, and we rehearsed during the workshops and private lessons. There are some difficult solo parts for myself and some rather easy ensemble parts for the students. Each of the students also had their own 4-8 bar solo with the guidelines to play “something you’ve never heard before.” I wanted to make a piece that would sound good and everyone could play. The music is very quiet and restrained until near the end, when it fades into bird sounds produced by all the theremins in the extreme upper register for the last notes. The result was surprising and effective. Some played high twitters, some created mysterious calls, while others produced chirping noises.

Overture for 14 Theremins (Op.47) uses traditional type notation.

EXAMPLE E

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Overture for 14 Theremins (Op.47) also uses non-traditional type notation.

EXAMPLE F

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Bob Moog, who was there, helped to get all the theremins in good harmony. For the concert, I spread the players across an auditorium with about six feet between each one for good separation and definition. It’s a world record for the most theremins performing together since Professor Theremin’s “Monster Concerts” in the 1930s.

Whatever your style, with creativity, imagination, and some practical experience, the theremin can enrich your music.

***

Eric Ross began playing the theremin in 1975. Since then, he has performed his compositions on guitar, keyboards, and theremin at Lincoln Center, Kennedy Center, Newport, Montreux, Berlin and North Sea Jazz Festivals, Copenhagen New Music, and the Gilmore International Keyboard Festival, as well as on radio, film, and TV. For over twenty five years he’s led his own ensemble that has featured jazz giants John Abercrombie, Larry Coryell, Andrew Cyrille, Oliver Lake, and Leroy Jenkins, as well as new music virtuosos Youseff Yancy, Lydia Kavina, and Robert Dick. Since 1976, with his wife, Mary Ross, he’s also presented multimedia performances with video, music, and computer art. His latest CD on his own label is Boulevard d’Reconstructie–Music for Theremin and Ensemble.

Composing Incidental Music for Live Theatre

I am convinced that live theatre is one of the most easily accessible and under-utilized outlets for composers today. It can help composers develop long-lasting professional relationships with other creative artists, it encourages the exploration of new musical languages and compositional techniques, and it can serve as an effective training ground for composers who hope to eventually score film. Best of all, it is comparatively easy to break into and can be done from virtually anywhere. I hope that the information that follows will serve as a helpful guide to those trying to get started in this field, and maybe also win over a few who have not considered it before.

Collaboration

What does the theatre have to offer a composer? Can it really be creatively and/or financially rewarding? How does one get involved in this? There are lots of important questions to be considered. I’ll start by addressing the biggest and most far-reaching issue: collaboration. This is the great blessing and curse of theatre. The composer must understand from the outset that the music is not the art. The production is the work of art, in which the music plays only a supporting part. This is a difficult adjustment for many composers to make. To write a brilliant melodic gesture only to have it cut because it draws attention away from the dialogue; to have a great bit of counterpoint buried under the hiss of a fog machine; to have to compose little fragments to cover scene changes: these are all reminders that the audience came to see a play, not hear your music.

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Still from Richard II

No matter how clever your music is, if it doesn’t support and clarify the story you are trying to tell, it isn’t doing its job. This is not to say that there are not moments where the music comes to the fore. I remember a moment in a production of Richard II when a particularly difficult costume change led to a wonderful musical catharsis that turned out to be one of the highlights of the show. The point is that music takes its place along with lighting, costume, and scenery as an equal participant in a larger, more synergistic endeavor.

Working with a creative team can be very exciting. You see costume sketches, fabric swatches, set models, and then get to figure out how the sound of the play will fit into these design concepts. You get ideas you wouldn’t have had by yourself. You build relationships with creative artists of all types who (hopefully) develop a respect for your work. It can also be frustrating. Not having the final word on your own creative output can be a hard pill to swallow. When the director says it isn’t right, you rewrite it—even if you know you are making it worse. If all the designers except you are in agreement, then you have to know when to fall into step and be a team player for the good of the show. The bottom line when deciding whether to get into this field or not is to know your own personality and your willingness to relinquish some of your control over things. For composers who enjoy collaboration, there can be no more rewarding activity than a good theatrical production.

Getting the Gig

For those brave enough to venture into this field, the opportunities are surprisingly numerous. Theatres at all levels welcome the opportunity to work with composers. If you want the experience, introducing yourself to the director at the local community theatre or college will likely generate immediate interest. Most directors are simply unaware of the possibility of original music and are delighted at the prospect. Bring a CD of your music along and you may get offered work on the spot. In settings like this, you will often have to work for free, or for a few hundred dollars. Once you have a few successful productions under your belt, you may be able to move up to larger university productions and regional professional theatres. These pay better, and (more importantly) usually have higher production values, so you’ll end up being happier with the final product.

The Process

Assuming you get your foot in the door and are asked to write original music for a production, here are a few pointers about what to expect.

You’ll need to meet with the director (and, perhaps, other designers) to establish a clear understanding of what the director’s concept is for the show. Ideally, this would happen early in the design stage, but far too often, the composer is brought on last, so you may be required to quickly acclimate to conceptual ideas that are already in play.

The next step is to write some sketches and play them for the director for feedback. They can be very general (“Is this an appropriate palate of sounds for the Indians?”) or somewhat specific (“Every time Sir Toby enters, I thought we might use something like this.”). The purpose here, though, is to make sure that you and the director are seeing eye-to-eye on the broad concepts of timbre, style, and instrumentation. Nothing is more frustrating than spending hours or days writing a large cue and then having it rejected because the director has a different sound in his head. Find this out quickly at the beginning by writing a handful of short sketches that capture the various elements of the show, and once these are agreed upon, then move on to writing the real cues.

Now you will set to the task of churning out cues. Depending on the production schedule and the rehearsal needs of the show, you may have as long as a few weeks or as little as a few days to do this. During this stage of the process, there are a few important skills that you should keep in mind.

Stay in close touch with the director. Play even the smallest cue for the director the moment it is finished. Ask the director how the show is going. Drop in on rehearsals personally whenever possible.

Plan a rigid composing schedule for yourself that takes into consideration the needs of the production. Cues that must be sung, played, or danced to by actors should always come first. Cues that will cover scenic, lighting, or costume changes should come fairly late, since the length of these cues will inevitably change when the technical matters are introduced. Once you have a complete cue list for the show, determine a realistic schedule of when each cue will be ready and then stick to it. Of course the director, choreographer, lighting designer, and cast will all want to have the music immediately (or sooner), but knowing when you’ll get it to them helps them plan their rehearsal schedule and (hopefully) keeps them off your back while you write.

Be prepared to re-write cues as often as needed. Remember that, in all matters, the director gets final say. As a designer, you can feel free to lobby for a specific idea you have that you hope will work, but if the director vetoes it, you should accept it graciously. Failing to understand this is a sure way to never get work in theatre again. As a practical matter, I like to make a large spreadsheet with the status of each cue (not begun, in progress, approved, etc.) on a server where it can be checked at any time by anyone involved. This helps ensure that everyone is always informed.

Now you will need to integrate the finished cues into the production. Since each play will be different, there is no reliable rule as to how this will happen. If the music is to be pre-recorded (either from sessions or samples) then you will need to provide final versions in high-quality format to the sound designer. In some cases, you may be asked to serve as the sound designer yourself. Typically, levels and timings are set during technical rehearsals a few days before the play opens. Always be prepared that something will have to be frantically rewritten at the last minute. Likewise, one or two of your favorite cues are likely to be cut. Just grin and take it. You can include that piece in the concert suite you make later.

Revenue and Business Matters

As with any endeavor, there are some unavoidable business and practical matters that must be addressed. Here are a few of the most important ones.

  • Contracts: You should make sure that you sign a contract for any show you do, no matter how small. It should include the amount they are paying you, and whether music production costs come out of your pay or not. Also make sure that they add some statement indicating that you retain the copyright ownership of your works and are free to create derivative works.
  • Royalties: Theatrical productions fall into the category of “grand rights” and, as such, ASCAP, BMI, and SESAC cannot legally collect royalties on them for you. If you feel it is warranted, you may negotiate with the presenting organization for a percentage as part of your contract, but this is not typically done for small or short-run productions. If you would like more information about grand rights, see Jack Vees’s article, “Deal or No Deal: A Grand Rights Primer.”
  • Derivative Works: One of the best things about writing for theatre is how many possibilities there are for subsequent incarnations of the music. Here are just a few, but more will inevitably occur to you:
    • Renting the score to other theatres who are producing the same play.
    • Creating a concert work based on the music from the piece.
    • Making a CD of the incidental music to sell in the lobby of the theatre.

Preparing Yourself

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Still from Antony and Cleopatra

Theatre professionals tend to be extremely intelligent and well-read in the arts. A working knowledge of history, art, painting, sculpture, literature, music, drama, language, politics, and pop culture is almost a prerequisite. I listen very carefully in production meetings and jot down any terms or concepts I’m not familiar with and then Google them so that I show up for the next meeting prepared. While directors often have a surprisingly broad grasp of musical styles and genres, their ability to discuss it is usually fairly non-technical. Be prepared to spend some time figuring out what they mean by things like “It should be more slanted” or “I’d like it campier.”

Creatively speaking, theatre presents a constantly changing array of challenges. Every production must be approached on its own terms, and new solutions must be invented at every turn. I have written music for live musicians, done recording sessions for productions, used sequencers and samplers when the budget or design concept made it advisable, and even sat onstage and played the piano. There is no right way to score a show, and good solutions can only be seen in context. As a case in point, I received an email from a director before doing Antony and Cleopatra saying, “I’m seeing oil drums onstage,” to which I replied, “Can the actors play them?” This simple exchange shaped the sound concept for the entire production and even influenced the costumes (which had to have timpani mallets built into them).

Perhaps the best training that theatre supplies is an in-depth study into the mystifying relationship between music and drama. What notes do I have to change to take something sad and make it wistful? How do you end a scene-change cue in a way that propels the actors into the action that follows? When is silence better? How can I show the subtext with harmony? The answers to these questions occupy me in much of my work, both in the theatre and elsewhere. What little I know, I have learned here “in the trenches”—experimenting with instrumentation, rhythm, dynamics—reaching towards an ephemeral goal of perfectly matching music to drama. It still mostly eludes me, but the pursuit is rewarding.

And then there are the people. Working in a professional theatre inevitably leads to extremely close and long-lasting relationships, the benefits and rewards of which can extend far beyond the production at hand. Directors prefer to work with people whom they trust (both personally and artistically) and will freely recommend you to others to help your career advance. I can say that, for me personally, the friendships I have made through work in theatre are some of the most fulfilling and lasting I have known.

***

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Stephen Lias

The works of Stephen Lias have been performed widely in the United States and abroad. As a theatre composer, Lias has composed original music for over thirty professional productions including I Hate Hamlet at the Alabama Shakespeare Festival and Death of a Salesman at Auburn University at Montgomery. He has served for ten years as composer and Music Director at the Texas Shakespeare Festival.

Lias is the area coordinator for music theory and composition at Stephen F. Austin State University. He serves on both the Texas and National Boards of the National Association of Composers/USA, and is the Founder and Director of The Center for the Promotion of Contemporary Composers (CPCC). He is the Texas delegate to the International Society of Contemporary Music.

Making an Asset Out of Your eSelf

Update from the Author: This article was written in 2008. While the references to MySpace and Classical Lounge are now obsolete, the power of social networks continues to grow and the concepts herein remain relevant and useful.–AS

When I sat down to write about how composers can use their web presence to create income from their music, I realized that everything I wanted to say about building a career is inextricably tied to much larger concepts of self esteem and joy. If we don’t have a strong sense of who we are and what we’re trying to share, it’s a challenge to communicate the worth of our music to others. Thus, in my November 2007 article for NewMusicBox, I explored the psychological basics that I see as the foundation for a healthy and happy life in this field.

The internet provides artists with the most significant tool in history. With a clear sense of self and of mission, composers can make full use of this gift. We can live anywhere, while our music can be everywhere. It’s never been easier to build fan bases and generate income from our work. Welcome to your e-career.

 

The Tools You’ll Need

hardware

Let’s start from the assumption that you already have all your professional materials at the ready, because this is essential, as you will soon see. Without a high level of preparedness, you may feel a certain level of internal resistance, which will impede your progress and prevent you from enjoying the process. Yes, your career should be fun! Your arsenal will probably include:

  • lots of [uh, good!] music;
  • well-recorded music on CDs and MP3s,
    with necessary performer usage agreements on file if applicable;
  • great looking, properly bound scores, also in pdf form (if your music requires notation). And, if you’re a multimedia artist, videos ready to burn and upload;
  • updated bio, photos, C.V., concert info, and catalog of works;
  • a continually updated website with MP3s and links to deeper levels of information;
  • all works registered with a performing rights organization like ASCAP, BMI, or SESAC: you cannot be paid for performances and broadcasts of your music unless the PRO’s know that your pieces exist; and
  • A good entertainment/copyright law attorney for your contracts.

And of course this list continues. It takes time and also some money to initially create and gather all these materials. It can seem positively overwhelming, and in fact, occasionally it is. The ability to quickly follow-up on every opportunity is key, however, and if we’re not prepared, we send a subtle message to the universe to hold off on presenting those gifts. But when we’re ready, the universe responds accordingly. Once you have everything available in a few well-organized folders on your hard drive, your professional life will be easier. There is a difference between being a composer and making a career as a composer.

 

Getting Wet in the Income Stream

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Every concert music composer should understand the worth of their copyrights and how those assets can be used to create income. I was very lucky to have worked for a long time in the commercial music world, because the experience taught me a great deal about the business related to our music and the potential financial value of what I compose. There are many avenues a self-published composer can explore; here is only a sampling of income ideas that stem directly from your compositions, just to get ideas swirling:

  • commissions—
    from one source, or from a consortium;
  • royalty payments (for writers and publishers)—
    live performances, radio broadcasts, sync fees, and mechanical fees;
  • sales of scores—
    direct sales from your web presence to musicians and universities,
    direct sales by exhibiting at conferences,
    creating distribution deals with retailers and publishers;
  • sales of CDs—
    direct sales from your web presence,
    point of sale income when you perform or speak;
  • downloads of your MP3s—
    iTunes, eMusic, SNOCAP, etc.;
  • publishing some pieces in your catalog with another publisher;
  • ticket sales (if you perform your music);
  • the lottery: awards and grants.

Notice what I put at the very end of the list. As delightful as it is to receive a nod from an institution offering funds, such largesse and luck—and it is often pure luck—are not reliable ways to plan a budget and support oneself. There is nothing wrong with subsidies and grants. A dependency on them is, however, the absolute weakest position an artist can put himself or herself in. Applying for grants, never knowing whether you will receive one or not, is like being a child with a hand out to a parent, hoping to gain approval and get allowance money for the week. There’s something inherently emotionally unhealthy about putting ourselves in a position where others judge us and deem our passion to be worthy or not.

Your passion is worthy. It’s yours, and it’s unique. And the combination of capitalizing on your copyrights and maintaining a significant web presence will help you determine the path that passion takes you and allow you to reap the rewards. The only approval you need is your own, and that of the people who enjoy your music. Money is not a four letter word. Composers deserve to be paid for the work that we do, but it’s still up to us to let others know about it.

 

Preparing Your Web Presence

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O.K., you feel pretty solid about yourself and your music, you’ve got your materials ready to send to people, and you even have a better idea of where you might be able to generate income. Now it’s time to think about your enpixelated interface with the world, because this is where your income generation will often begin.

As we build local and international relationships with collaborators, patrons, and fans, our web presence is our chance to set the tone for how we’re perceived. You have far more control over this than you may realize. In the paragraphs that follow, I’ll focus on websites, MySpace pages, and blogs, but there are countless other ways to be seen and heard online. And as technology evolves, there are sure to be countless new ways we can’t even imagine.

A web presence should be maintained just like a store front. If you had a shop on a city street, you’d sweep the doorstep, clean the windows, and create displays that would entice passersby to come in for a look. You’d tidy it up it every morning, place fresh items on the shelves, and ensure that people could walk around the store without bumping into things. Well, your website, MySpace page, and blog are no different. The internet is a virtual city, and people from around the world are strolling on its streets, window shopping. You want them to come into your store!

As you develop the style of your web presence, your aim is to create places that visitors will feel comfortable exploring. Layout, color choices, navigational tools, and content are equally important in all of your web-based existences, and it’s worth investing a decent amount of time and thought to what your “look and feel” is going to be, because that’s something visitors will remember.

 

You Have Control

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There’s an odd phenomenon that occurs when people see things in print: the mere act of something being published by or about someone gives them an unconfirmed credibility. Buzz. Hype. Rumors… or compliments. It’s silly, and yet when we hear about someone a lot, or see their name pop up all over the place, or read their offerings on the web, they become a known quantity to us within our community. One would think that a composer would need to have their music heard to have opinions formed about them, and yet more often than not we divine things about our peers through the buzz and assess them without even knowing their work. There’s nothing inherently wrong with this—it’s human nature, don’t feel too guilty. But it’s important to be aware of the power of the buzz, and also how you can manipulate it to your advantage.

There’s a technique known as branding, whereby we associate people with certain images or ideas due to the way those individuals have been presented to us in the media. In addition to our unique musical approaches, we each have something memorable, compelling, or flat out weird about us that sets us apart from our peers. Consider what those things are about yourself, and perhaps choose one or more to use as a subtle theme or focal point within your web presence that can be connected, even obliquely, to your music. Whether it’s a specific trait of the music itself or an interest unrelated to your profession, it will give your visitors something slightly tangible to remember about you, even though much of what you’re promoting is intangible.

The public enjoys having a sense of who artists are as people, and photographs and a bit of personal writing on our websites are a very effective way to transmit that information. Just as in life we choose how we dress, which in turn influences how we’re perceived, on the internet, we have a great deal of control over the “persona wardrobe” we choose. This is an important aspect to building relationships with colleagues around the world, many of whom we may work with yet never meet. Just as we might choose to brand ourselves with a concept that relates to our life and our music, we can include content that sets a tone appropriate for our persona. The more web visitors feel as though they know us, the greater the likelihood that they’ll want to engage more deeply with our work. We want to encourage empathy, and might manage to achieve it without ever meeting our web visitors. Pretty nifty! Putting forth an image that a stranger can relate to, whether it’s one of seriousness, silliness, peacefulness, or oddity, is immensely helpful in the psychology of getting that visitor to connect with your music.

The information you choose to include on your website is the jumping off point for others who choose to discuss your work. Music reviewers have limited time, and it’s common for them to glean language about a piece from a composer’s own program notes. We are helping them to write about our work, and it’s good to keep that in mind as we discuss our music.

Most of the time this awareness is very helpful in subtly getting a critic to like what they hear by connecting the music with a concept, imagery, or story that grounds their interpretation. I’ve noticed on many occasions that words I write in my program notes are lifted and used by those who write about my music, and I’m delighted: it’s like having my own PR firm without the overhead. But conversely, I’ve seen my own words backfire: a few years ago a reviewer who was biased against film music tarred a piece of mine she heard at a concert with that brush, having read something about the music possessing a cinematic quality. Moral of the story: there’s no pleasing everyone, nor should you ever try to do so! Just be aware that your own comments will indeed be read and used.

 

Creating Income with Your MySpace Page

MySpace page

For those looking to earn a living from their music, how exactly are opportunity and income generated on the web? Let’s start with the music side of MySpace, a remarkable online networking website. If you’re looking for positive feedback from a community of people eager to connect with each other, here it is. Once you begin participating here, your sense of self worth, happiness, and faith in humanity will rise rapidly.

Get a MySpace page under the “artist signup” section, which will provide you a media player to showcase several of your pieces. Some of us choose to post excerpts; others less concerned with arguable income loss and potential copyright infringement issues post entire pieces. With any recordings that include live players, and particularly if you wish to post a track in its entirety, obtain permission from the musicians—at least verbally, if not ideally in writing. In addition to being a professional courtesy, if you don’t own the master and the recording happens to be commercially available, you are potentially stealing something valuable. Keep this in mind for every e-venue on which you choose to post audio clips. Additionally, make sure that each MP3 you create is embedded with the names of the musicians, the composer and PRO, and the copyright information, all of which can be displayed when the music plays via iTunes or elsewhere.

A MySpace page layout includes various sections in which you can describe what you do, why you do it, and why others might enjoy it. Be as compelling and as real as you can. This is one aspect of your face to the world on the internet. And remember, you have complete control over how you will be perceived. There are many free MySpace layout websites available that can help you customize your page and have it better reflect your message aesthetically.

Once your page is up, visit the page of someone you know, have worked with, or simply whose music you like. It’s harvest time! Send them a “friend request,” and do the same with some of the friends on their page to whom you would like to introduce your music. If you make the effort to correspond with these new e-friends by interacting positively, taking an interest in their work, and showing them your own, it’s very likely that a remarkable set of career-building opportunities will appear. Let the games begin!

The immediate contact you’ll be having with people all over the world is astonishing. There are endless opportunities to interact with colleagues on many levels, from a simple exchange of “Hi, great work you’re doing!”, all the way to people messaging you to say, “Hi, I’d like to perform / record / broadcast / commission / purchase / promote your music.”

Skeptical? I’ve been on MySpace less than two years and can list a myriad of great examples of this. The most lucrative one so far has been when the commander and conductor of the U.S. Army TRADOC concert wind band sent me a message on MySpace, asking to commission me. He had clicked my “top friend” link on a colleague’s MySpace page, heard my audio clips on my MySpace page, then explored further on my website, which is linked from MySpace. I’ve had countless performances and broadcasts throughout Europe and Russia thanks to terrific musicians e-meeting me on MySpace, and two of them, from Belgium and Italy respectively, have created beautiful videos featuring my music. I’ve even collaborated with an engineer in Bulgaria, who did a fantastic job on a mix I was having difficulties with. Plus, I’ve sold many scores, CDs, and downloads, all just from my MySpace page.

As a great deal of the communicating you’ll be doing will be with musicians from all edges of the globe, you’ll quickly find that there’s no longer any meaning to the term “local artist.” When used well, internet networking sites are extremely powerful tools and you’ll be astounded by the unexpected rewards, as well as by the exponentially growing number of people who will start sending you “friend requests” because they learned about you and your music from their friends who link to your page. Inter-linking is one of the key aspects of doing business on the internet.

For concert music composers and musicians, another useful networking site is Classical Lounge, and there will continue to be additional ones that sprout up. Some will remain popular longer than others, and it’s a safe bet that with growing technologies, soon there’ll be an entirely different way to e-meet colleagues.

One of the newer e-venues I find most fascinating and promising is Second Life, a virtual world that is already a virtual home to millions of very real people online. I’ve already been a talk show guest on a Second Life TV show, held a CD release party there, and have had my music featured on several virtual concerts. These Second Life appearances introduced me to many more people around the globe, some of whom have now become CD-purchasing fans. It’s heartwarming and inspiring to see how many talented people there are in the world, and the chances for fruitful collaborations, including those that generate income from CD and score sales, performances, radio play, and commissions, are endless.

 

Creating Income with Your Website

website

Your MySpace page is a microcosm of a full website, and it offers a powerful way to do business with colleagues around the world. But to make the most of your professional internet presence you absolutely must have a website, which will complete your professional picture and attract thousands upon thousands of people who are not using MySpace. For those who are, your page there is actually a teaser that will direct visitors interested in learning more about you over to your website, which will pick up where the limitations of MySpace left off.

Your website is your face to the international e-world. In addition to a de rigeur short promotional bio, here you’ll be able to go into far greater detail about significant aspects of your professional life. Remember that web pages are sonic business cards: it’s extremely important to have as many audio samples of your music posted as you can. It’s also essential that any self-published composer conduct score and CD sales directly from their website, in addition to whatever distribution deals they may have established with retailers.

Most of my catalog consists of chamber works, and I offer a choice of bound, physical scores and parts at full price, and .pdfs of them at half-price. PayPal shopping carts are simple to set up and the very small percentage deducted from your sales income for this service is well worth the point-and-click convenience for your customers. There’s nothing like getting up in the morning and opening emails from PayPal that tell you so-and-so has just sent you X amount of dollars for such-and-such score(s)/CD(s). Makes the coffee taste even better.

Ideally, you should feel comfortable using a professional website design program so that you can create and—even more importantly—update your pages as new information arises. If instead you have the desire and the funds to hire a good designer, ask them how quickly they will be able to add updates for you and how much this service will cost. You might also dip into both, having a pro design the site, but then requesting that they also design a simple back-end administrator program so you can edit the site and add your own updates going forward. The web is a place of immediacy and since it’s global, three in the morning for you is the prime of a work day for colleagues in a distant country. You don’t want to delay posting material that’s important to your career.

 

Linking

linking chains

Perhaps the most important thing to realize about how the internet works is that its structure is based on inter-linkage of material. You’ll want to participate in this global cross-pollination by placing links on your pages to other websites relevant to your work, and by making sure that your website link is included on many other sites. The more sites you link to and which link to you, the greater your traffic and the faster the general knowledge about you and your work will spread.

Linking is all about driving traffic to your site, and allowing the serendipity of the web to introduce strangers to your music. Your MySpace page, website, and blog will all drive traffic back and forth to each other, creating a perfect e-freeway of you-ness. Linking is vital to web success not only actively, but passively. While a good number of your hits will come from those specifically looking for you, many others will be derived from surfers unexpectedly stumbling upon you via links on other web pages. If you are a composer or performer with recordings on your site, any one of these visitors, musician or not, could result in a CD sale or track download. This is why it’s a good idea to attempt to appeal to non-musicians and not simply peers in your own musical circle. Just about everyone loves music, and most people I’ve encountered are willing to purchase recordings, whether as CDs or downloads.

 

Searching

Google and other search engines are responsible for a very large percentage of people’s web hits. Search bots look at words, and a nice byproduct from including a generous amount of text and names on your pages is that you’ll benefit from the same kind of viral marketing that works so well in MySpace. When people type in someone else’s name in a search engine and end up clicking on your page because that person is mentioned there, you have a potential new fan or client. Early on in my career, for no other reason than admiration and respect I created a webpage listing all the musicians I knew about who perform and record my music. I soon noticed that an increasing number of hits coming to my website were due to people who were definitely not looking for me, typing in the names of those musicians into search boxes.

It’s always fun to be contacted by someone who discovers you by accident, and I end up doing business with more than a few of these unexpected visitors every year. Sometimes people with stunning websites wonder why they get so few visitors, and one of the culprits could be that there isn’t much text on their pages, or if there is, much of it is designed as a graphic and so the search bot can’t read it. Adding a modest number of keywords in the source code of your website is also very useful in attracting targeted web surfers. These are specific words invisibly embedded on your web pages, culled by search engines such as Google to guide visitors to your site.

 

Finding Clients

magnifying glass

Having discussed passive and semi-passive methods that create income, let’s actively drum up some business. A powerful use of the linking concept can be demonstrated by one of the best ways to use email. Many of us find it painful to pick up the phone and contact someone we’ve never met out of the blue. But there’s something less intimidating about sending an email to the same unknown person. Say you’re a composer who’s got a new piece that you’re seeking ensembles to fall in love with. When you type its instrumentation into a search engine you’ll be greeted with many pages that hold clues to who might want to know about your offering. A little due diligence goes a long way: click on the ensembles that come up, study their websites, and see if they program music that’s in the same vein as yours.

If they do, drop them a personal email through their website–never, ever, ever (can I stress this enough?) a bulk mailing—in which you briefly introduce yourself, perhaps compliment them on something you respond to in their work, and tell them about your piece which might be of interest to them. But here’s the deal-clincher: include a link in your email to the exact place on your website where they can read about the piece and hear an audio excerpt. You’ve made it very easy for them to instantly know your music, because it’s almost impossible to resist clicking through. And quite often you will receive a positive response that results in a new relationship, or a score and/or CD sale, or a performance and/or recording. I have benefited from this technique countless times over the years.

A deeper scouring of those same search engine results will give you the names of other musicians mentioned within other sites, and if you follow the bread crumbs once again, you’ll have many colleagues to politely, professionally contact. For self-published composers this identical method is an effective way to contact distributors and introduce them to your catalog. While you don’t want to overwhelm a retailer with endless links to every one of your fabulous euphonium pieces, you can include direct links to one or two, and then a general link to your catalog page, where, of course, visitors will be wowed by seeing the list of all of your many, many, brilliant euphonium works.

There are quite a number of retailers who specialize in one family of instrument, and targeting them for specific works in your catalog is a very good idea. My observation has been that these specialists tend to be even more open to new repertoire than general music suppliers.

I’ve avoided addressing technical how-to questions in this article, because there is a great deal of material available on these subjects. However, the use of audio is so key to a composer’s success on the web that I want to briefly discuss how to put your best sonic foot forward, because you are going to be judged in part by the production quality of what you post.

In a perfect world, you’ll already have examples of your acoustic pieces from good live performances or recordings. But failing that, sampled realizations can be useful, too, under one very strict and often ignored rule: they absolutely must be listenable and carefully created with high quality samples. If they are cheesy sounding, very few potential clients or grantors will be able to get past the first utterly painful phrases. I’ve had a project studio for many years and my MIDI mock-ups of works that had yet to be recorded have gotten my pieces plenty of performances and even an award from a well known instrumentalists’ organization. So there is hope! But you’ve got to put in the time to learn how to beautifully manipulate this often frustrating, and always limiting, digital palette. As with playing any real instrument, programming samples into a sequencer is an art, and not something that should be slapped together. All the things that go into a good live performance—rubato, dynamics, phrasing—are also a big part of any professional mock-up. Other tricks, like panning, reverb, and the use of different samples for various techniques within a single instrument (pizzicato, col legno, marcato, etc.) will result in a representation of your music that indicates its intent without distracting from its content.

A helpful by-product from the time spent creating these excellent mock-ups, is that they will be very useful to give to your living, breathing musicians so that they can immediately get a general idea of what your piece is like, and what the other members of their ensemble will be playing.

It’s a good idea to use your web domain as your primary email address ([email protected]) because—once again—it’s a form of advertising and linkage. A short signature set to display at the end of your emails which includes your website, MySpace, and blog links is useful, too. The internet is as much about randomness as anything in life, and you just never know who will click on what, when, or why, but you want to give them every opportunity to do so.

 

Google Yourself

mirror

Googling yourself may sound either painful or illegal in some states, but in fact it can provide a lot of information about where your career buzz is buzzing. Every week, type your name into a search engine and examine the results. This is a fascinating exercise that balances professionalism with extreme vanity, and it’s worth every key click. You’ll be amazed at what’s out there. Take a moment to set up a series of “Google Alerts” for yourself. Enter your name in quotation marks (to keep both parts together), paired with any relevant keyword you can think of, like “composer” or “music,” and also pair your name with the titles of the pieces in your catalog.

If your work is commercially available, you will discover radio playlists and live performances that you otherwise may never have known about. This gives you the opportunity to drop an email and say hello to those who support your music, and that in turn begins a new relationship. I’ve received commissions, recordings, and many additional broadcasts from people around the world who were tickled to hear from me out of the blue simply telling them, “Thank you.”

Additionally, you can add these newly discovered performances to your ongoing list of ones about which you know, and inform your performing rights organization about them to ensure that, if applicable, you receive royalties. For once, vanity pays off!

 

The Stats Ma’am, Just the Stats

Statistics

Another form of detective work that will assist you with income awaits with your website statistics. These offer fairly specific information, including the domains from which visitors clicked (universities, media outlets, libraries, government, etc.), where they’re located, what kind of computer with what screen resolution and operating system was used, what words they typed that led them to your website, which pages they visited, and when. Most server hosting businesses offer a stats program free with your account.

Checking these intricate files regularly and learning how to decipher them will give you a business edge because you can track the effectiveness of all the linkage we’ve discussed. You’ll know whether that ensemble in Oslo you emailed decided to click on the link, and you can see what other pages of your site they visited. You might notice a piece or two being played at a university and use that information as the incentive to contact the librarian about purchasing more of your scores. You’ll be surprised to see where people are discovering you and what bizarre keywords they enter that lead them to your site. And related to our earlier theme of self-worth, it’s a nice ego boost, too, when you click on a link in your stats and find that you’ve been mentioned somewhere or linked to by people you don’t know. This is especially fun in another tide pool community, the blogosphere.

 

Creating Income with Your Blog

Pile of money

Because there’s no such thing as having too much internet presence, another way to ensure that your music and your persona are earning their keep is by participating in blog culture, and perhaps even authoring your own. In the new music world there’s a supportive, interconnecting community of blogerati, each with their own tone and take on a variety of subjects not always restricted to music. Here is a chance for you to quickly become a known quantity. If—and only if—you feel you’ve got something worthwhile to add to a conversation, jump right in (right after spell-checking). The more relevant and well-conceived your remark the better, because blog readers will take notice and will want to learn more about you through—you guessed it—the website link attached to your name in the comments box. Once again, you’ve broadened your global professional reach in the comfort of your pajamas.

Creating your own corner of the blogosphere can be a powerful way to build links between your world and that of others both in and outside of music. Most blogs feature blog rolls and many occasionally quote from other blogs they like. These links will give new people a glimpse of your universe. You can choose to make your blog an extension of your professional life and discuss daily work-related issues, or you might decide that your website can suffice for career information and instead write a blog that relays a separate offering you think others might enjoy voyeuristically.

My own blog, Notes from the Kelp, takes a different approach from most other composer blogs, in that it focuses on my life as a composer surrounded by nature (initially in Malibu, CA. and now in Washington’s San Juan Islands), rather than being a discussion about my music. Instead, I allow the music to speak for itself as I pair audio excerpts with my local snapshots, creating a form of “photo-scoring.” I call it a pixelsonic blog.

The result has been wonderful: many people, including lots of non-musicians who would not otherwise know of me, seem to enjoy visiting and best of all, they buy my CDs. It’s been a lovely way to connect with people from around the world, and it also means a lot to me to share the beauty amid which I’m so fortunate to live and provide a little virtual tourism. I encourage anyone willing to take a few extra minutes in their week, to venture into the blogosphere and share whatever they feel they have to offer that is unique to them.

Whichever path you choose, try to post on a regular basis to encourage people to visit regularly and to add you to their blog rolls and RSS feeds. RSS, which stands for Really Simple Syndication, is an efficient method by which people can read regularly updated web content using a small application for their computer or PDA. Best of all, just as MySpace attracts one general category of people and your website attracts another, your blog will invite yet a third variety of surfers to experience your universe. By including links to your other two sites on all three of them and in your emails, you create your own vital weather system of information, persona, and most importantly, music, for the world to enjoy. Every bit of this triangulation can translate in one way or another to a financially viable career. You are building familiarity, which encourages trust and respect. And that leads to business.

 

Take the Initiative

You may think your career is about music, but it’s equally about relationships. And those are formed by taking the initiative, responding, and following up, as well as by being a kind and genuine person as you do so. People respond beautifully to those who are authentic.

Captain Kangaroo was right: “please” and “thank you” are magic phrases. Take the time to send emails that thank radio DJs, concert presenters, ensembles, bloggers, reviewers, colleagues, or anyone at all who does something that is helpful to you. It means a lot to them to hear from you. And while you’re at it, don’t only thank them for yourself: consider gearing the tone of your note to your appreciation for them and the work they do on behalf of others.

Networking good people together is a joy and builds a very strong community. Take the time to use web links to introduce your colleagues to each other. Remove the concept of competition and scarcity from your thinking, and act abundantly in helping others to do well.

 

Think Even More Creatively

In my opinion, one of the most frustrating things about the new music world is that it is so insular and self-referential. Communicating almost entirely with other musicians and the same tight circle of audiences limits our potential success. In our blur of professional motion, it’s easy to forget that the new music niche is a tiny percentage of the population, and we often ignore the vast majority of people who might support what we do—if only they knew about it. Expand your concept of who your audience is or could be, and give the public more credit for being interested in what you create. Use MySpace and other networking sites to reach out not only to musicians in many other genres of music, but also to non-musicians. Anyone might purchase a CD or concert ticket. And you just never know who will commission your next work.

There are some brilliant thinkers writing about how the changes in our society necessitate changes in our views and in our business strategies, and it’s helpful to read what others have to say on this elusive topic, particularly those outside of the arts. I’m often inspired by Seth Godin, Kevin Kelly, and DoshDosh, among others, and I recommend their blogs for a greater perch perspective on how you can generate more income from your music—anywhere from direct marketing techniques to an overall shift in perception. The latter is most important, because once we perceive that we can be successful, we very often are.

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name
Alex Shapiro
Photo by Paul Chepikian

 

Through her website, her MySpace page and her blog, composer Alex Shapiro daily experiences the fulfilling results from the advice she shares, and proselytizes to colleagues in print, at schools, and at the ASCAP “I Create Music” Expo in Hollywood. In early 2007 she moved from Los Angeles to live amidst nature on remote San Juan Island off the coast of Washington State, and thanks to the internet, her musical life has never been busier. Alex’s newest CD is a collection of eight of her chamber music works on the October 2007 Innova Recordings release, Notes from the Kelp. This article is part of Alex’s upcoming guide for composers.

All The Things You Are: Five Suggestions for Composing Your Happiness

Musicians love to talk and write about lots of things related to our work. We talk and write about music. We talk and write about the tools we use to make music. We talk and write about how to make money with all that music we talk and write about.

But few of us talk and write about the bigger picture of how our musical and tactical efforts are guided by three distinctly non-musical concepts that don’t get talked and written about often or openly enough: positive vision, abundant thinking, and a sense of self-worth. Thanks to technology, we now live in a world of vast possibilities and our music can reach millions of people, even if we choose never to rise from our chair. The key to making full use of these extraordinary powers lies with tapping in to the extraordinary joys within us.

Welcome to the musicians’ philosophy toolbox.

Artists are communicators, and the world of communication has changed immensely in the past decade. Yet the way artists perceive themselves in the world has been slow to adapt to the freedom and power we now possess. We’re most likely to have a viable career with our art if we ignore some of the paralyzing rules, paradigms, and myths from the past that are no longer relevant.

Our perceptions play an enormous part in how our life unfolds. Choices we make about everything from note placement to state of mind are determining factors in our careers. If we choose to focus on obstacles and disappointments, it’s likely that we’ll attract more of exactly those problems, because a bitter outlook tends to repel good people and opportunities. Conversely, when we center our thoughts on positive events, we project a sense of well-being that resonates to others and brings wonderful things much closer to us.

Here are five suggestions that apply not only to our music careers, but to our personal happiness throughout life:

1. Reconsider the way you perceive yourself and your worth in society.

2. Reject negative assumptions.

3. Change your reality by changing your perceptions toward abundant and positive thinking.

4. Embrace the notion that art is not a competitive business.

5. Remember the spark and the joy that made you decide to be a musician in the first place.

Following these suggestions can lead toward a vital and viable music career. We’ll begin by talking about self-worth, because everything we do hinges on our sense of it.

 

Self-Worth

There has never been a better time to be a composer or musician. Artistically, there’s no dominant style to which to adhere; technically, the internet has given us outstanding tools with which to share our work across the globe; and financially, we can publish our own music and recordings and reap one hundred percent of the rewards. Even physically, many of us can choose to live and work anywhere in the world armed merely with a laptop and a wireless connection.

But all of the amazing gifts presented to 21st-century musicians require a sense of self-worth in order for us to fully make use of them. We are the product we are distributing. Our music is one of the most personal things we have to offer, and it stems from our uniqueness as individuals and our desire to communicate to others. The first and most important declaration of our music’s worth must come from us, whether we are giving it to people or selling it to them.

As artists, we can’t fully exploit this enormous power without deeply believing in our work. If we’re seeking to make a living from our music—not every artist chooses this, but many of us do—then we must believe that we deserve to earn money from our output: that it is worthy, and that we are, as well.

As media expands and musicians self-publish, the contemporary music community has gradually released its expectation that artists can only survive if tethered to academic institutions, Carnegie Hall premieres, and glowing New York Times reviews. Yet there remains a lingering impression that when it comes to art, money is a four-letter word.

This would almost be quaint were it not so damaging. We have tools enabling artists to take full control of their careers and benefit greatly from their work. But quietly imbedded in the subtext of our culture is a sense that artists don’t have to make money because we love what we do and would do it anyway, and that the moment one tries to make money from art, it transforms that art into craft for commerce. These assumptions are not only outdated, they’re entirely untrue.

Each of us knows what we deem to have value and merit. We know what we’re willing to pay money for in our lives. So naturally, if we don’t place a value our own work, then we’re not meeting our own standards of what’s valuable. Ouch! That hurts to read, doesn’t it? If we believe that we’re doing good work and living up to our standards, we then have to ask the tough question, “Why do I feel reluctant to ask for proper compensation for my work?” Notice the choice of the wording: not “receive” proper compensation, but “ask.” Is it because of the myths outlined above? Is it because of subtle messages sent to us by society or teachers early on? And here’s one to make you squirm: is it because as long as we hold on to limiting beliefs, we have a reasonable excuse for not making more money?

Creating a career is like choreographing a dance. Our gesture is our music, and the responding gestures come from everyone around us. Each dance begins with what we envision we want. In many negotiations, we end up receiving a little less than what we initially asked for: all the more reason to begin with a healthy and reasonable evaluation of our worth, since if we start at a higher number, we’ll end at a higher number. This is important, because this axiom unfortunately works remarkably well in reverse.

The cycle begins with us, not with the outside world. It has to do with our positive attitude, which in turn has a lot to do with our expectation of how the transaction will proceed. If we clearly envision what it is that we seek, we are in a marvelous position to make it a reality. The more specific the detail of our vision, the better. Each of us possesses far more power to determine an outcome than we realize.

Suggestion #1: If we think what we create is valuable and we are willing to commit to it, then others will feel our commitment and believe that what we create is valuable, too.

 

Creating Need

Some claim that no one wants what we create. But, think about the advertising business: until we were told that we needed this toothpaste and that deodorant, we had no idea we needed or wanted them. Through the persistence of positive marketing and media presence, the message of need gradually seeps into our consciousness, and soon we find ourselves wandering down the drugstore aisle casually slipping a new item into our basket, willing to try it.

Sound like an approach that could be paralleled in our new music business? Composers and musicians can do a better job seeping into the consciousness of the society around us. We can begin by ensuring that the tone of our message is an engaging one.

If we state that the general public doesn’t like new music, then we’re internally absorbing an expectation that our work, no matter how wonderful, won’t be enjoyed. We’re setting ourselves up for a frustrating experience, and we’re transmitting this negative message to the very people we’d like to reach. If we change our thoughts, instead choosing to say that there’s always a niche market that can be created somewhere for what we have to offer, no matter how inside or outside the box it is, it’s highly likely that such a niche will appear. Not out of the blue; we can’t just sit back, eat bonbons, and await inevitable success. But by beginning with a positive assumption, we create the frame within which we can work hard at all the things necessary to build a career.

No matter how ardent our efforts, we will never be fully effective if we give ourselves negative messages about the unlikelihood of success while we’re knocking ourselves out reaching for it. But if we take the private positive message we learn to give ourselves, and make it a public one, then just like advertising executives we can find ways to communicate about our musical product in such an enticing way that more people will want to try it.

Suggestion #2: Reject the myth that composers and musicians can’t do well. We are all worthy.

 

Abundance

When we think positively about our lives and are kind and supportive to others, there’s a far better chance that positive and kind things will happen to us. Just being aware of the internal statements we silently make during the course of a day, and catching ourselves when we veer to the bitter side, can produce a hugely positive shift in our productivity.

If you work ardently at what you do and believe you are good at it, and if you have peers who are successful, then there is little reason why you can’t be successful as well. There is room for everyone, because inherently, every artist offers something unique. Negativity is an effective excuse to avoid taking responsibility for your own happiness. An abundant view of the possibilities in your career will usually result in a happier journey through the process of building it.

We tend to get what we expect to get in life. Not always, but often. There’s tremendous power in our ability to envision what we want, because once we can describe it, we can manifest it. Many of us do this in our musical work. We envision what projects we want to focus on, and we draw them to our lives. We then begin the creative process by defining the new undertaking, e.g.: Who is it for? Who are the personnel involved? What are we trying to communicate? What approach are we using? Much of our work naturally has to do with determining parameters. Imagine defining the parameters of what you would like your life to look like, just as you might define what you want a new piece to sound like.

It’s a lot more enjoyable to go through life being kind, open, trusting, and generous than it is to be tense, negative, wary, and hoarding. Our state of mind tends to be reflected back to us. When we’re angry, it ultimately hurts us a lot more than it hurts the target of our unhappiness. Everyone else goes on with their lives, meanwhile we walk around with a dark cloud eating us up. Finding ways to release negative emotions is important. We’re incredibly lucky to have an outlet in music.

Sometimes it seems like there are thousands of composers and musicians wanting to make their mark in the new music world. And you know why? Because there are! And this is the most wonderful thing for the state of our art and for our place in society. What better way for us to become significant to our communities, than to infiltrate them by sheer numbers! This is not something to find professionally threatening.

Suggestion #3: Turn any negative thinking into abundant and positive thinking, and change reality by changing perception.

 

No Competition

Jealously and competitiveness feel terrible and they’re destructive. When a colleague of ours does well, we should all celebrate, because what’s good for one artist often ends up being good for our art. It doesn’t matter how many competitions there are, or how few slots exist on a season’s worth of concert programming: the only person you should ever be in competition with is yourself. That’s right. You’re best off when you set a personal goal based solely on your art and your vision of what you wish to create and share with others.

It also doesn’t matter what your peers are doing, because if they’re the same kind of genuine artist you are, they’re marching to their own vision, too. The whole point of composing and performing “art music” is that presumably we each have something original to say. The more we say it and stand behind it, the larger our fan bases will become. Listeners respond to sincerity and truth. Authenticity rules.

Many of us have been on both sides of the competition fence: as the submitter to some, and as the panelist in others. While these contests are often frustratingly subjective, art is subjective, which is what makes it different from, say, calculus. If we’ve done our best work and know that it has worth, then we submit it and either it will speak to the condition of the judges at that particular moment of that particular day, or it won’t. The result often has little to do with whether our music is worthy or not. Most of the time there will only be a few slots available for awards or grants, but there are many times more solid, deserving applicants. So the lesson is to not take these things personally, and instead be glad that a few more people around a table now know about what you do. This is how a career is built: through familiarity.

Sometimes when people think about abundance, they think of success as it might be defined by the outside world. But the only definition that matters is a very personal one. We can’t compare our careers with anyone else’s, and we can’t define success by any one else’s terms. We will always have the greatest success when we pursue the things that we’re most excited by and driven to, as opposed to pursuing what we think—or often, what we’re told by others—we “should” be doing to advance our careers. It’s easy to get caught up in the external world’s expectations. With a broad view of the many possible paths we might choose, we can find the one that will lead us to a success that is uniquely ours.

Kindness and generosity toward others is one of the greatest traits a person can have. The same abundant approach goes for sharing information that we come across and helping our peers network with wonderful colleagues. If we’ve banged our heads against the wall trying to learn on our own how to do X, Y, and Z, then there’s no reason for anyone we know to have to reinvent the wheel and go through all of that again. If we’ve figured something out, we should be happy to share that information. What someone else does with it will still be different from what we do with it, because our music and inspirations are all different. The better educated and prepared our colleagues are, the better for all of us.

This is painfully true on a business level. Because colleagues before us have been willing to do the same work for free, or nearly so, it sometimes appears to be a challenge to be appropriately paid. When a precedent is set in which creative efforts don’t have to be properly remunerated, the entire community suffers. Be part of the larger community and think about how your decisions impact others.

Suggestion #4: To be a professional artist does not mean you must be competitive.

 

Joy

We all wear so many hats these days. With professional demands pressing from all directions it can be overwhelming, and it’s not hard to lose sight of how we initially came to the conclusion that we were meant to be music-makers. It’s helpful to take a moment and reconnect with our personal stories of first inspirations. Recalling that early glee will fuel us through times that are sometimes bizarrely disconnected from it.

We work hard at what we do. Any independent composer who does not have a day job and is not on faculty anywhere, has days that are often 18 hours long, five, six, and occasionally seven days a week. Between the composing work, and all the administrative work that comes with being self-published, there’s just never enough time. But despite working a 90-hour week, one can still feel energized and absolutely happy in these manic pursuits. We’re completely driven to do what we do; otherwise, we shouldn’t be doing it! It’s too hard, and the monetary rewards are often out of proportion with the amount of hours and sweat invested. So if creative work feels more often like a chore than a joy, don’t do it—at least, not as a profession.

But sometimes we truly love what we do and it still doesn’t feel joyous. We often feel overwhelmed, under appreciated, and very tired. This is where the concept of being a whole person, not just a musician-on-legs, comes into play.

Filling our lives with pursuits that are separate from music, and finding joy in other parts of our existence, whether with family, friends, hobbies, or volunteerism, is a way to be refreshed and to make sure we always see the big picture. By being more interesting and more well-rounded people, we become better artists because we have more to communicate and more emotional experience from which to draw. All of this adds to the joy in our lives as musicians and keeps us in touch with basic happiness.

Suggestion #5: Realize that artists can—and deserve to—be happy.

 

It’s All Related

Now that we all feel warm and fuzzy about our music and the world around us, how do we actually put these philosophical concepts into action? How do we use them to earn a decent living pursuing what we love? Everything discussed here prior to now has focused on the inside: what makes us tick as people and how that relates to our musical life. Now it’s time to look to the outside, and to how we can build a viable career that connects us with others around the world.

An enormous part of our work is based on the relationships we nurture. Networking with people is vital; the intimacy and immediacy of physically meeting colleagues is something that will never go out of style. With the 21st century, artists have gained a significant additional power: the internet, which completely transcends the way we can promote our music. Although we can’t be present with people 24/7 or in several countries at once, our internet presence can.

The World Wide Web is the most effective tool with which to rapidly create an international career. For music artists willing to spend the time necessary to create thorough websites and cultivate professional relationships, this medium is unrivaled and can dramatically alter our artistic and financial profile. Via email correspondence that links to our web presence, we’re able to collaborate with artists and connect with audiences no matter where they live, and often, no matter where we live.

When you establish an internet presence, you are advertising for yourself and for your work. You are letting people across the planet know about what you create and what you presumably care a great deal about, and you are simultaneously putting forth a persona. Your sense of self-esteem will be called upon, and almost always bolstered, by publicizing your music. Many people around the world who until now didn’t know about you, will be delighted to have discovered your work. And the process leads to self-discovery as well, because in order to tell others about what you do, you have to carefully define it for yourself.

The serendipity of the internet is one of the greatest gifts to our profession. The meritocracy it has created encourages each of us to do our best, knowing that we can determine our own path, make our own choices, and be far more responsible for our outcomes.

Reject the myths, the limiting beliefs, and the old paradigms that created preconceptions about how artists are supposed to build careers and conduct business. In only a few years we’ve evolved from a longstanding status quo of the rules and behaviors devised by then-necessary gatekeepers, to a new sense of self and self-determination that has made those rules and gatekeepers irrelevant. There is tremendous power and also great joy in being positive, in clearly envisioning and communicating what we wish to achieve, and in having an open and abundant approach to everything we do and toward everyone with whom we come in contact. There has never been a better time to be a musician, and the world is available for everyone’s notes.

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Alex Shapiro

Through her website, her MySpace page and her blog, composer Alex Shapiro daily experiences the fulfilling results from the advice she shares, and proselytizes to colleagues in print, at schools, and at the ASCAP “I Create Music” Expo in Hollywood. This article is part of Alex’s upcoming guide to building e-careers. Alex lives amidst nature on remote San Juan Island off the coast of Washington State and is currently composing a concert wind band piece commissioned by the United States Army TRADOC Band, whose Commander discovered Alex’s music on MySpace and contacted her there. Alex’s newest CD is a collection of eight of her chamber music works on the October 2007 innova Recordings release, Notes from the Kelp.

Turn the Radio Up



Alexandra Gardner

A great piece of practical advice I received in the early stages of my composing career: Always make sure that you get the best performance recordings possible. Whether you are a composer, performer, or conductor, having great recordings of your work goes a long way towards supporting and enhancing your musical career.

As a composer who often works within the realm of electronic music, following this bit of wisdom has translated into my doing increasing amounts of my own recording and production—to the point where I now supplement my composing habit by working as an audio producer and engineer, most recently in the world of public radio. After spending much time listening to and adjusting, restoring, and fixing music performance recordings for radio broadcast on shows such as Performance Today and All Things Considered, I wanted to share with you some tips and tricks to help ensure that recordings of your instrumental and electroacoustic music are broadcast ready.

Critical Listening

Having your music played on the radio is a fantastic way to reach a broader audience than might otherwise be possible in a concert situation. Public radio and college or university radio stations often have time slots devoted to classical and/or contemporary music, and public radio stations use all sorts of music to fill short breaks between programming. In addition to these possibilities is the rapidly expanding number of internet radio stations. Whether an entire composition is played on a show or a 59-second segment of a work is used as a break between programs, the music will be heard by many. In either situation it will also be documented on a playlist (usually available via the web) so that listeners can find out more information about music they like.

The good news is that even if you don’t have a commercial CD release, it is fine to submit unreleased recordings of your music from live concert performances or studio recordings for broadcast consideration (as long as certain rights issues can be cleared with your performers). However, the recordings not only need to represent strong performances but must also be recorded at a level that meets basic quality standards for stereo broadcast as determined by the producers and engineers at the stations. Making a high-quality recording can be arranged for by the performance venue, a hired audio engineer with their own recording gear, or can even be done by the composer if s/he feels comfortable doing so and has the proper equipment.

Producers handle the first stage of choosing music for a program, listening to the quality of the musical performance and determining whether the music is an appropriate fit for their particular show. Next, the chosen recordings are sent to the engineers, who perform additional quality checks and fix the recordings, if necessary and possible. If a poor recording cannot be repaired, the music won’t be used, no matter how fabulous the performance. Listed below are some essential things producers and engineers listen for when evaluating a recording. This is not only specific to radio broadcasting—these are the elements that make up a high-quality recording in any context. You can refer to this list while listening to recordings of your work, in order to assess what condition they are in, and it can provide a benchmark for listening to future recordings.

Quality of Performance

  • How strong is the musical performance overall?
  • Are there any problem spots in the performance, such as synchronization or tuning issues?

Instrumental Character

  • Can all the instruments be heard clearly?
  • Does each instrument sound like it should? If not, what is happening with the sound?
  • Do any instruments “stick out” more than others? In a piano concerto, the piano may at times sound more prominent than the other instruments, but a trombone should not drown out the violas.

Surface Quality

  • Can the full range of frequencies be heard clearly? Does the tuba sound as clear and present as the piccolo?
  • Is the complete dynamic range of the performance represented?
  • Does the recording contain hiss? This is literally a hissing noise (think about how an old cassette recording sounds) that occurs as a result of recording at excessively low levels, or from problematic equipment that adds its own noise into the recording. A small amount of hiss can be fixed in post-production.
  • Is the recording distorted? Distortion happens when recording levels are too high, and the amount of audio signal traveling to the recording device is more than the device can handle. The effect is not unlike the sound of a distorted electric guitar, but in this case the music is lost. Distortion is one problem that cannot be repaired—once there, that’s it. Distortion is a deal-breaker and will cause a recording to be rejected.

Imaging and Compatibility

  • Is the recording in stereo?
  • How wide or narrow is the stereo image? That is, how are the instruments spread out on the sound stage? The stereo image should be wide enough to hear where the instruments are located in the space, but not so wide that it sounds like there is a hole in the center of the recording. An orchestra will have a wider stereo image than a flute and piano duo.
  • Is the stereo image centered? Or does it lean to the left or right?
  • How close or far away do the instruments sound? Ideally, a concert recording should sound as if the listener is sitting in the best seat in the house. It should not sound like the listener is sitting in the lap of the first violin!

Sense of Performance Space

  • What does the performance space sound like? The recording should give some sense of the space, so a small hall will sound like a small hall, and so forth.
  • How much reverberation is present in the recording? Does it sound wet or dry? This is related to the size of the performance space—a cathedral will have more reverberation than a black box theater. The amount of reverb should be appropriate to the size of the space. If a space is excessively dry, a small amount of reverb can be carefully added during the recording process or in post-production. A large amount of reverb can be reduced during the recording process, but unfortunately it cannot be removed after the fact.
  • Is there any extraneous noise, like air conditioning noise (which can sometimes be repaired or minimized) or traffic from outside (which cannot be removed)?

The goal is for the broadcast to sound good on a wide variety of equipment—from a high-end stereo system to an old digital alarm clock with a mono radio. Common adjustments made to recordings include general volume changes, equalization (EQ) to emphasize or lower certain frequencies and eliminate noise, or changing the width and/or balance of the stereo image. Issues that will likely cause a recording to be rejected for broadcast are: a problem CD that will not play properly or that has glitches, distortion, excessive hiss, EQ problems such as missing high or low frequencies, serious stereo image problems, or if the musicians sound very far away.

Here is an example of a high quality live concert recording:

  • Silver BreathsAnd now, a poor recording, taken from a video camera:
  • Coyote (Mvt. 3)Hear the difference? The first example is broadcast quality. The second is definitely not.

    Practical Stuff

    Sending an Audio CD: An audio CD containing .wav or .aiff files is usually the best format to send anywhere. Make sure the labeling both on the CD itself and the case is very clear and legible. Be sure to assign track numbers to all the pieces—including movements in multi-movement compositions—and include titles, timings and names of performers/ensembles. Tracks should be properly aligned so that they begin when the music starts!

    Applause and Performance Space Ambience: If your recording is from a live concert performance, be sure to keep all the applause and the space between pieces. Producers may want to include these elements in the broadcast. A small amount of editing to cut out very long pauses or extraneous noises is acceptable, but generally it is best to include everything for a live concert feel.

    Test your CD: Although no one has time to listen all the way through every CD they burn, I highly recommend a quick spot check on a CD player, making sure there are no glitches and that the CD plays properly. It is time well spent!

    Always Include the Program: If your recording is from a public performance, always send a copy of the complete concert program, as it will contain important details such as performer names, composition titles, and information about the venue.

    Just Say No

    MP3s: The discussion continues about the pros and cons of the mp3 file format. My opinion on this issue is that mp3s are great for your iPod and for the internet, but not for presenting your music to the world outside the web. Your audio CD should contain the standard 16 bit, 44.1kHz, full-fidelity renditions of your music. Why? Not only does the mp3 encoding process significantly degrade the quality of the recording, but also because the broadcasting chain of events introduces still more processing, which makes mp3s sound even worse. For this reason many radio programs will reject recordings that arrive as mp3s. You really can hear the difference.

    Even if your music will ultimately be streamed over the web, always send the high-quality files, and let the folks doing the show deal with the encoding process.

    And remember, burning mp3s to a CD does not make CD-quality audio! It puts mp3-quality audio on a CD!

    Over Processing: In many genres of music such as rock, pop, and techno, pumping up the overall volume of a recording as much as possible has become common practice. One result of this sort of processing is that it can greatly reduce the dynamic range of the music, which is generally undesirable in any sort of music that primarily involves acoustic instruments. To avoid doing more harm than good to a recording, great care should be taken if compressing, normalizing, or adding reverb to recorded audio.

    Touring A Mix

    Let’s walk through the process of repairing a problematic recording:

    The Scenario: A composition for nine instruments from a concert in a medium-sized concert hall. Great performance, but the sound quality is a little funky. Taking a closer listen, the following issues emerge:

    • In general, the recording level is low.
    • The sound comes mostly from the left speaker.
    • The violin in particular sounds strangely harsh and metallic.
    • Overall the sound is a bit hollow and “boxy”.
    • Air handling noise from the hall produces a low rumble throughout the recording.
    • What is that thumping noise? It’s the pianist working the pedals.

    These problems can result from a combination of quirks in the performance space, from microphone placement (over which one does not always have complete control) or from choice of microphones. Now to perform a few adjustments:

    The Fixes:

    • Raise the level. The reason the levels are low, it turns out, is because there is one really loud moment in the piece, and so as not to cause distortion during that blast of sound, the remainder of the music has been captured at lower levels. Raising the level of all the music a few decibels except for that loud part will increase the volume without ruining dynamic contrast.
    • Adjust the panning. Move the pan controls to the right until the ensemble sounds centered between the left and right speakers. It’s like taking a photo of a group of people, and moving around with the camera until everyone fits into the picture.
    • Apply equalization (EQ):
      • High: The frequency range of the violin lies between 196Hz-15kHz, and that harsh, scratchy sound exists somewhere around 8kHz, depending on the instrument. Using a parametric EQ or notch filter, reducing that frequency will take the edge off the sound.
      • Medium: That hollow sound occurs at about 500Hz, in the middle of the frequency spectrum. Using EQ to cut that frequency will reduce the boxy effect.
      • Low: Employing a high pass filter somewhere between 40Hz-60Hz will minimize the rumbling and the pedal sounds.

    Everyone has their own opinions on sound quality, and how it can be maximized—these are a few options among many. In the end the most important thing is that the recording appeal to your ears. For those of you who want to try this at home, these operations can be done in ProTools, a stereo audio editor such as Peak with some plugins, or while playing your music through an EQ-equipped mixing board.

    Plan Ahead

    If this is all sounds a bit daunting, don’t despair—it is easy and not necessarily expensive to hire a professional engineer to record your performances. In fact, if your music is programmed on a festival, on a regular concert series, or within an academic setting, chances are it will be recorded. Ask the concert organizer(s) about procedures for recording concerts and how you can get a copy.

    Depending on the performance venue and the applicable union rules (performer and house unions), another option is to arrange for making a concert recording yourself. Audio engineers are everywhere and often work on a freelance basis—call local recording studios and companies that provide live sound reinforcement and ask for recommended engineers who would be interested in recording the type of music you make. Many colleges and universities have audio production programs (or music programs with a recording component) with skilled students and maybe even teachers who would be thrilled to record a performance. Call around or post signs.

    Think of a recording engineer as another musician who will be participating in the performance. If you have a concert scheduled, line up an engineer as soon as possible. If you have recordings that you think need tweaking or repair, a post-production engineer can help. In this case a short visit to a recording studio will likely connect you with the right person.

    It’s All About the Music

    In the end, attaining excellent recordings of your music is well worth the investment of time and money. Not only can your performance recordings be broadcast on the radio, but they are also handy in a variety of other contexts – as demo recordings for record labels, competitions, grant applications, and ensembles interested in playing your music. Great recordings serve to communicate all the nuances of the music as clearly as if the listener—in whatever way they may be listening—were experiencing the concert in person.

    Resources (A Few Links To Get Started)

    Radio Programs (Don’t forget about your local public radio and college stations!)

    Audio-Related Information

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    Composer Alexandra Gardner has worked for National Public Radio for the past three years, and provides digital audio consulting and training services for organizations and individuals. Her own instrumental and electroacoustic music has been performed at festivals and venues including The Aspen Music Festival, Centro de Cultura Contemporanea de Barcelona, the MATA Festival of New Music, and The Kennedy Center. Her most recent CD, Luminoso, is released on Innova Recordings. She currently resides in Washington, D.C.